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Activities for Building Character, Social Learning GR 1-2
Activities for Building Character & Social-Emotional Learning Grades 1-2. /nOne of the key components of the Grades 1–2 materials is teaching kids to get along. Teachers are encouraged to use classroom meetings (circle time) throughout the day to deal with misunderstandings, bullying, inappropriate language, and social conflicts that arise inside and outside the classroom. By doing so, a forum is created where students can share their feelings, as well as review, process, and discuss ways to positively resolve conflicts. The more than 100 lesson plans and activities give multiple opportunities to capitalize on the teachable moments./nKey concepts explored in the program:/nMe and my safe and caring school—how to be an Ambassador of Peace/nDiscovering our feelings—learning how to Stop, Think, Choose/nMy support system—caring for others and being a friend/nRespect yourself and others—using good manners or bad manners/nCaring about one another—helping to prevent bullying/nCooperation—how to team up for success/nGetting along with others—using conflict resolution skills/nThe power to choose—growing responsibility/nFollow your dreams—using my gifts and talents/nThis book is also part of the Activities for Building Character and Social-Emotional Learning Set.
Added: 4062 days ago From GuidanceGroup
global.duration: 54.30
Views: 35430 | Comments: 0
     
Baby & Toddler Parenting : How to Potty Train Girls
When potty training girls, talk to them about potty training, lead by example, and try not to put stress on the child. Learn how to potty train girls through a routine with tips from a day care owner in this free video on parenting and child care. Expert: Veronice Baragas Contact: www.MyWigglesandGiggles.com Bio: Veronica Baragas has been working with children and families for 10 years. She owns and operates Wiggles and Giggles, which offers home daycare, babysitting services, and special events. Filmmaker: Todd Green
Added: 5014 days ago From unobtainium
global.duration: 151.00
Views: 2559 | Comments: 0
   
Bounce Back Board Game: Children's Version - Ages 8-12
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards. the game includes cards, balls, stress magnets, and 90 question cards. For 4 players. Children's version Ages: 8-12
Added: 4123 days ago From GuidanceGroup
global.duration: 53.77
Views: 2167 | Comments: 0
     
Bounce Back Board Game: Teen Version - Ages 12+
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards.
Added: 4124 days ago From GuidanceGroup
global.duration: 53.77
Views: 1743 | Comments: 0
     
Boundaries Baseball Game
Life is full of boundaries: Personal Boundaries,crossing boundaries that lead to anger, and group boundaries it is important to understand boundaries and how to deal with them . Boundaries Baseball gives you a chance to have fun and to learn. Combining learning and Baseball is a perfect anecdote for fun and entertainment. Each player starts on home plate and tries to score as many runs as you can. The players make their way around the board/bases via the commands on the spinner as players land on colored spaces they pick cards that correspond with the colors they land on and follow the directions on the card. There are also ways to throw strikes and hit home runs. The person with the most runs at the end of play is the winner but everyone is a winner when learning about Boundaries, with the Boundaries Baseball Game!
Added: 4124 days ago From GuidanceGroup
global.duration: 49.00
Views: 1979 | Comments: 0
     
Bullying Prevention - Bully Hotline
What is named as the top school trouble of kids 8-15? Homework? Cafeteria food? Neither it's bullying. And with the rapid rise in electronic communications, cyberbullying using the Internet or mobile devices to send or post harmful or cruel text or images has become a serious issue. The cyberbullying prevention campaign targets 12 and 13-year-olds, particularly girls, urging them to put an end to the cyberbullying chain. Tweens and teens can be lured into such behavior because it takes place in a virtual world. In fact, because they don't realize the tangible consequences, some don't even recognize these hurtful actions as bullying. These new PSAs including viral videos help them realize that if they wouldn't say it in person, they shouldn't say it online. The bullying prevention campaign, launched in September 2004, features NCPC's beloved crime dog, McGruff. It is designed to counteract bullying at a young age by encouraging victims, witnesses and parents to take action to prevent the problem. Visitors to ncpc.org/cyberbullying can learn more about cyberbullying.
Added: 5038 days ago From bulliesarebad
global.duration: 31.00
Views: 2788 | Comments: 0
     
BULLYPROOF Puppets: Fun Way to Learn Conflict-Resolution
Kids make puppets and learn a better way than violence. The puppets spell out the acronym BULLYPROOF: Brave Bust-out Bear, Understanding Unicorn, Listening Lynx, Loving Lion, Yin Yang Yak, Picturing Porpoise, Respectful Raven, Overcoming Octopus, Originating Orangutan and Fearless Fox. These 10 animal characters transform abstract conflict-resolution concepts into practical tools the children can use to enhance their security and stand up for themselves, their friends and their beliefs.
Added: 5034 days ago From rikkyrollin
global.duration: 335.00
Views: 2091 | Comments: 0
    
Circle of Friends Board Game
Ages: 5-12. Kids learn friendship-building skills such as listening, patience, and paying attention, and how to deal with various friendship issues such as teasing, bullies, jealousy, anger, and more. This game features a "small town" board where the friends live and socialize. The players are asked questions, and with the right answer, acquire new friends and Pop-it beads. When enough beads are collected to form a "circle of friends" around all players, everyone wins! For 2-6 players
Added: 4123 days ago From GuidanceGroup
global.duration: 49.20
Views: 1965 | Comments: 0
     
Cruel CYBER-BULLY Mother INDICTED! After Megan Meier's Death
Prosecutors characterize the case as the nation's first cyber-bullying case, and the results from it could set legal precedents regarding online harassment. Drew has pleaded not guilty to one count of conspiracy and three counts of accessing computers without authorization. Should the adults involved in deceiving Megan, Lori and Curt Drew, be held accountable for their actions? DREW faces up to 15 YEARS in prison on charges of conspiracy and accessing protected computers to obtain information to inflict emotional distress. Evidence shows that Drew opened the MySpace account and "fully intended to hurt and prey on Megan's psyche" according to U.S. attorney Thomas O'Brien. A federal indictment accuses Lori Drew, 49, of O'Fallon, Missouri, of using a MySpace account to pose as a 16-year-old boy and feign romantic interest in the girl. The Drews have been besieged with negative publicity, and Meier's death prompted her hometown of Dardenne Prairie to adopt a law engaging in Internet harassment a misdemeanor. In a bizzare twist the law's first use could be to prevent possible harassment against the Drews! Megan Meier died believing that somewhere in this world lived a boy named Josh Evans who hated her. The final message Megan Meier saw on her MySpace account: "Everybody in O'Fallon knows how you are. You are a bad person and everybody hates you. Have a shitty rest of your life. The world would be a better place without you." On Oct. 16, 2006, Ron and Tina Meier discovered Megan had tied a cloth belt around a support beam in her closet and hanged herself. Megan died the following day. Six weeks after Megan's death her parents were informed that Megan was the victim of a cruel hoax on MySpace. The perpetrators were the parents of Megan's one time friend. The Drews had concocted Josh Evans to get back at Megan for quarreling with their daughter. After Megan's death they even asked Megan's parents if they could store their foosball table in Megan's parent's garage. Upon learning the details of what had happened to their daughter and who was behind it Megan's father destroyed the, "alleged" hoaxers Curt and Lori Drew's, foosball table. Because Ms. Drew had taken Megan on family vacations, she knew the girl had been prescribed antidepression medication, Ms. Meier said. She also knew that Megan had a MySpace page. Ms. Drew had told a girl across the street about the hoax, said the girl's mother, who requested anonymity to protect her daughter, a minor. "Lori laughed about it," the mother said, adding that Ms. Drew and Ms. Drew's daughter "said they were going to mess with Megan." Over the last year the Drew's have had threatening phone calls, a brick through the window,a lwan job and painball attacks. This Wednesday officials in Megan Meier's home town vote on whether to make online harassment a local crime. The proposed ordinance would make online harassment a Class B misdemeanor, punishable by a $500 fine and up to 90 days in jail. Or, the telecommunications harassment law. Amended in 2005, the law prohibits people from anonymously using the Internet with the intent to annoy, abuse, threaten or harass another person. Drew pleaded not guilty to charges of conspiracy and accessing protected computers without authorization to get information used to inflict emotional distress, in federal Court in June 2008. She is free on $20,000 bond. Experts have said the case could break new ground in Internet law. The statute used to indict Drew usually applies to Internet hackers who illegally access accounts to get information. Sept.'08 A federal judge tentatively rejected two motions on Thursday to dismiss charges against a woman in a MySpace hoax that allegedly led to a 13-year-old girl's suicide.
Added: 4998 days ago From unobtainium
global.duration: 192.00
Views: 3112 | Comments: 0
Dealing with Grief by Accepting the Grief & Sorrow
http://www.GriefCoachAcademy.com How young widows need to learn the seven stages of grief & how to deal with these stages of grief and sorrow, along with the grief process and grief recovery
Added: 5014 days ago From unobtainium
global.duration: 198.00
Views: 2017 | Comments: 0
    
Don't Be Difficult Board Game
Ages: 7-12. A game to help children learn the consequences of both positive and negative choices. This game is designed to provide children with the opportunity to experience the negative consequences of choosing the "hard" way and the positive benefits of choosing the "right" way. As children play the game, they find themselves on the "Hard Road." In order to move back onto the "Right Road," they have to earn positive emotional currency (chips) in the form of Kindness, Trust, Respect, and Cooperation. To advance on the "Right Road" and win, players must learn ways to avoid difficult behaviors and to accept the consequences of their choices and actions. 2-6 players./nContents: Game Board Die 6 Pawns 100 Chips 42 The Right Road Cards 62 The Hard Road Cards Instructions/nThis workbook is also part of the Don't Be Difficult Bundle.
Added: 4123 days ago From GuidanceGroup
global.duration: 49.10
Views: 4774 | Comments: 0
     
Dr. Playwell's Learning Self-Control in School Board Game
Ages 6-12. Dr Playwells Learning Self-Control Game is designed to help children who are having difficulty learning social rules, particularly children on the Autism Spectrum and children with Attention Deficit Disorders. Cards ask children to think about a variety of social problems that occur during the school day and to think about the best ways to handle each situation. This game is designed to be played in a regular classroom or as part of a social skills training program. 2-4 Players./nFeatures:/nCovers a wide variety of common social problems./nIncludes blank cards for you to create your own questions./nGives children a chance to practice appropriate social behavior in an accepting and structured format. /nBy Dr. Lawrence Shapiro www.childswork.com
Added: 4118 days ago From GuidanceGroup
global.duration: 57.13
Views: 2749 | Comments: 0
     
Dr. Playwell's Learning Social Rules in School Board Game
By Dr. Lawrence Shapiro/nAges 6-12. This game is designed to help students think about the consequences of their behavior and distinguish good choices from bad ones. The game will also help children practice relaxation and self-control behaviors, learning that they can control their bodies as well as their behavior. Using their Frog markers, players have to avoid the Alligators (representing distractions) that have wandered into the school while answering question about self-control. 2-4 Players./nFeatures:/nPlayers are rewarded for good behavioral choices./nStimulates executive functioning skills like planning and paying attention to others./nCan easily be integrated into a positive behavioral reward system.
Added: 4123 days ago From GuidanceGroup
global.duration: 58.30
Views: 2469 | Comments: 0
     
Dr. Playwell's Worry-Less Game
Ages: 6-12. Dr. Playwell's Worry-Less game lets players learn important steps for dealing with persistent worry - identifying feelings, self-calming, making positive self-statements, changing negative thoughts, planning, coping with difficult feelings, and self-monitoring. As they play, players try to capture the Worry Monsters, children will learn important skills to help them worry less. /nIncludes a reproducible assessment form to be filled out by parents or teachers. For 2-4 players.
Added: 4122 days ago From GuidanceGroup
global.duration: 65.00
Views: 2318 | Comments: 0
     
Dr.PlayWell's Game of Self-Control Board Game
Ages: 6-12. For: 2-4 Players Learning self-control is not easy, but this game will make kids want to try. Teach children to control their impulses in all kinds of interpersonal situations at home, in school, and in the community. As children learn about the importance of self-control they are challenged to perform various stunts, using the Self-Control magic color circles included with the game. Includes reproducible assessment form. /nIncludes: Game board, 2 dice, 4 pawns, 12 At School cards, 12 At Home cards, 12 In the Community cards, 12 About Myself cards, 4 Self-Control circles, 100 chips, Self-Control assessment form, and instructions.
Added: 4123 days ago From GuidanceGroup
global.duration: 55.31
Views: 2897 | Comments: 0
     
Drop Out Prevention: Coping with Family Stress
This program tells the story of three teens whose family stress is affecting their academic performance and threatening their ability to stay in school. Assisted by mentors, teachers, and counselors, these teens learn about available resources that can help their families surmount their crises and allow them to focus on school. Based on real-life dramatizations this program shows how using available school and community resources to deal with family problems can help teens stay in school and graduate.
Added: 4202 days ago From GuidanceGroup
global.duration: 171.24
Views: 2214 | Comments: 0
Drop Out Prevention: How to Set Goals
This program shows how setting realistic goals can help motivate students and build self-esteem. Viewers see that achieving goals take hard work, but the rewards repay the effort. They also learn how to handle peers who don't support their goals, especially when trying to improve or aim higher. Based on real-life dramatizations this program shows how setting goals can help teens stay in school and graduate.
Added: 4202 days ago From GuidanceGroup
global.duration: 175.36
Views: 1824 | Comments: 0
Drop Out Prevention: Making Good Decisions
Three stories focus on the importance of making good decisions by considering the effect on the future. Teens learn to think through the short- and long-term consequences of the choices they're making and use concerned adults as resources. Program advises viewers to listen to their inner voice and consider their goals when making decisions. Based on real-life dramatizations this program shows how making good decisions can help teens stay in school and graduate.
Added: 4202 days ago From GuidanceGroup
global.duration: 168.21
Views: 2024 | Comments: 0
Drug Class 2: Carly and Zoe
Carly's older sister, Zoe began drinking and drug use when she entered high school. Zoe's change in behavior began to play havoc on the family dynamic; this deeply effected Carly. Carly talks about her relationship with Zoe, but as the story unfolds we also learn Carly is now becoming involved with illicit drugs and alcohol. As Zoe begins sobriety, she tries to tell her sister, "it is not worth the pain."
Added: 4202 days ago From GuidanceGroup
global.duration: 139.78
Views: 1949 | Comments: 0
Drug Class 2: Emotional Growth
After several years of heavy drug and alcohol use, Kristie has now been clean and sober for 9 months. At 18 years old, Kristie realizes that her heavy usage arrested her emotional growth and that she is really lacking maturity. In order for Kristie to grow up, she must learn to face issues and concerns without drugs or alcohol.
Added: 4202 days ago From GuidanceGroup
global.duration: 134.63
Views: 1715 | Comments: 0