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Activities for Building Character, Social Learning GR 1-2
Activities for Building Character & Social-Emotional Learning Grades 1-2. /nOne of the key components of the Grades 1–2 materials is teaching kids to get along. Teachers are encouraged to use classroom meetings (circle time) throughout the day to deal with misunderstandings, bullying, inappropriate language, and social conflicts that arise inside and outside the classroom. By doing so, a forum is created where students can share their feelings, as well as review, process, and discuss ways to positively resolve conflicts. The more than 100 lesson plans and activities give multiple opportunities to capitalize on the teachable moments./nKey concepts explored in the program:/nMe and my safe and caring school—how to be an Ambassador of Peace/nDiscovering our feelings—learning how to Stop, Think, Choose/nMy support system—caring for others and being a friend/nRespect yourself and others—using good manners or bad manners/nCaring about one another—helping to prevent bullying/nCooperation—how to team up for success/nGetting along with others—using conflict resolution skills/nThe power to choose—growing responsibility/nFollow your dreams—using my gifts and talents/nThis book is also part of the Activities for Building Character and Social-Emotional Learning Set.
Added: 4090 days ago From GuidanceGroup
global.duration: 54.30
Views: 35473 | Comments: 0
     
Berenstain Bears: Going to the Cottage
When Papa takes the cubs to the Bruin's cottage, he's in such a hurry to get fishing, he dismisses the cubs' suggestion to think ahead and plan everything they'll need to take with them. He rushes down the long staircase that leads to the water far below - only to find himself climbing back up the stairs again and again to get something else they need. They've forgotten quite a few things - lifejackets, the fishing net...so Papa goes up and down and up and down, wearing himself out. It's only when the cubs make a list and take everything they need, that Papa can finally sit back and enjoy a day of fishing.
Added: 4213 days ago From GuidanceGroup
global.duration: 179.31
Views: 1996 | Comments: 0
Date Rape Video PSA
Date Rape PSA Video. Public domain video. Public service announcement. Date Rape - Protecting Yourself - A video PSA about the injustice of date rape. From the public domain. When people think of rape, they might think of a stranger jumping out of a shadowy place and sexually attacking someone. But it's not only strangers who rape. In fact, about half of all people who are raped know the person who attacked them. Girls and women are most often raped, but guys can also be raped. Most friendships, acquaintances, and dates never lead to violence, of course. But, sadly, sometimes it happens. When forced sex occurs between two people who already know each other, it is known as date rape or acquaintance rape. Even if the two people know each other well, and even if they were intimate or had sex before, no one has the right to force a sexual act on another person against his or her will. Although it involves forced sex, rape is not about sex or passion. Rape has nothing to do with love. Rape is an act of aggression and violence. You may hear some people say that those who have been raped were somehow "asking for it" because of the clothes they wore or the way they acted. That's wrong: The person who is raped is not to blame. Rape is always the fault of the rapist. And that's also the case when two people are dating — or even in an intimate relationship. One person never owes the other person sex. If sex is forced against someone's will, that's rape. Healthy relationships involve respect — including respect for the feelings of others. Someone who really cares about you will respect your wishes and not force or pressure you to have sex. Alcohol is often involved in date rapes. Drinking can loosen inhibitions, dull common sense, and — for some people — allow aggressive tendencies to surface. Drugs may also play a role. You may have heard about "date rape" drugs like rohypnol ("roofies"), gamma-hydroxybutyrate (GHB), and ketamine. Drugs like these can easily be mixed in drinks to make a person black out and forget things that happen. Both girls and guys who have been given these drugs report feeling paralyzed, having blurred vision, and lack of memory. The best defense against date rape is to try to prevent it whenever possible. Here are some things both girls and guys can do: Avoid secluded places (this may even mean your room or your partner's) until you trust your partner. Don't spend time alone with someone who makes you feel uneasy or uncomfortable. This means following your instincts and removing yourself from situations that you don't feel good about. Stay sober and aware. If you're with someone you don't know very well, be aware of what's going on around you and try to stay in control. Also, be aware of your date's ability to consent to sexual activity — you may become guilty of committing rape if the other person is not in a condition to respond or react. Know what you want. Be clear about what kind of relationship you want with another person. If you are not sure, then ask the other person to respect your feelings and to give you time. Don't allow yourself to be subject to peer pressure or encouraged to do something that you don't want to do.
Added: 5048 days ago From TRabbit2
global.duration: 31.00
Views: 8521 | Comments: 0
     
Dr. PlayWell's "Sure I Can" Game
Ages: 6-12. Dr. Playwell's "Sure I Can" Game is a fun, easy way to develop a positive attitude.. Players try to move their Positive Pat pawns to the Award Ceremony and avoid the barriers put down by the Obstacle Maker. As they dodge and weave around the board, they pick cards that reinforce the game's message: Positive thinking helps you cope with, and solve, all kinds of problems. The game includes a reproducible assessment checklist to be filled out by parents or teachers. For 2-4 players.
Added: 4150 days ago From GuidanceGroup
global.duration: 48.10
Views: 4288 | Comments: 0
     
Dr. Playwell's Anger Control Games
Ages: 5-10. Here are six colorful games for the price of one, all in a convenient and portable package. The games teach children such skills as recognizing what triggers their anger, self-control, self-calming, and much more. The program comes complete with cards and markers for each game. For 2-4 players./nDr. Playwell's Anger Control Game Book includes: Game board book Instruction manual 13 card sheets Pawns Die 100 chips
Added: 4151 days ago From GuidanceGroup
global.duration: 48.63
Views: 1885 | Comments: 0
     
Dr. PlayWell's Best Behavior Game
Dr. Playwell's Best Behavior Game is a send-home game for counselors to be able to give to parents without having to worry about getting it back. The game is designed to help children see the importance of positive behavior in their daily lives. Four card decks teach children the basic elements that underlie positive behavior: Dealing with Feelings cards, Positive Behavior cards, Positive Thinking cards and Caring about others cards. This game provides continuity between counseling sessions. It helps children distinguish between appropriate and inappropriate behavior,recognize personal boundaries,understand self-control and how to practice it,use effective communication skills, and develop effective coping skills.
Added: 4151 days ago From GuidanceGroup
global.duration: 73.90
Views: 1715 | Comments: 0
     
Dr. Playwell's Learning Self-Control in School Board Game
Ages 6-12. Dr Playwells Learning Self-Control Game is designed to help children who are having difficulty learning social rules, particularly children on the Autism Spectrum and children with Attention Deficit Disorders. Cards ask children to think about a variety of social problems that occur during the school day and to think about the best ways to handle each situation. This game is designed to be played in a regular classroom or as part of a social skills training program. 2-4 Players./nFeatures:/nCovers a wide variety of common social problems./nIncludes blank cards for you to create your own questions./nGives children a chance to practice appropriate social behavior in an accepting and structured format. /nBy Dr. Lawrence Shapiro www.childswork.com
Added: 4145 days ago From GuidanceGroup
global.duration: 57.13
Views: 2754 | Comments: 0
     
Dr. Playwell's Learning Social Rules in School Board Game
By Dr. Lawrence Shapiro/nAges 6-12. This game is designed to help students think about the consequences of their behavior and distinguish good choices from bad ones. The game will also help children practice relaxation and self-control behaviors, learning that they can control their bodies as well as their behavior. Using their Frog markers, players have to avoid the Alligators (representing distractions) that have wandered into the school while answering question about self-control. 2-4 Players./nFeatures:/nPlayers are rewarded for good behavioral choices./nStimulates executive functioning skills like planning and paying attention to others./nCan easily be integrated into a positive behavioral reward system.
Added: 4151 days ago From GuidanceGroup
global.duration: 58.30
Views: 2470 | Comments: 0
     
Dr. PlayWell's Think Positive Board Game
Ages: 6-12. Developed by Lawrence E. Shapiro, Ph.D. Study after study tells us that children with a positive, optimistic attitude will be less susceptible to depression and other emotional and behavioral problems. This game teaches children how to identify and change negative thinking, how to recognize the effects of a negative and pessimistic attitude, and how to behave in ways that are more socially appropriate. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players./nContents: Game Board 24 Changing Negative Thoughts Cards 24 Positive Values Cards 24 What Will Happen? Cards 24 Solving Problems Cards 4 Pawns Die 50 Chips Instructions CD (to print a send-home version of the game for children to play between counseling sessions. CD includes a copy of the game board, copy of the cards, a numbers wheel, and abbreviated instructions for home use.)
Added: 4150 days ago From GuidanceGroup
global.duration: 68.13
Views: 2236 | Comments: 0
     
Drop Out Prevention: Making Good Decisions
Three stories focus on the importance of making good decisions by considering the effect on the future. Teens learn to think through the short- and long-term consequences of the choices they're making and use concerned adults as resources. Program advises viewers to listen to their inner voice and consider their goals when making decisions. Based on real-life dramatizations this program shows how making good decisions can help teens stay in school and graduate.
Added: 4230 days ago From GuidanceGroup
global.duration: 168.21
Views: 2032 | Comments: 0
Drug Class 3 Brain Chemistry
Rand shows his group SPECT images of normal brains and brain images of those who belong to people who have spent years drinking and doing drugs. Dr. Ekong, a neurosurgeon, provides a look at brains which have been eroded through drinking and drugs. Drug Class participants hold up different brain images and discuss what they think their brain might look like.
Added: 4229 days ago From GuidanceGroup
global.duration: 140.01
Views: 1591 | Comments: 0
Drug Class Travis' Story
Travis has had a long history of poly substance abuse. Although he's been clean for a little while, he still engages in unhealthy thinking, and turns to self-mutilation to help solve his problems. Ideal for middle school and high school teens, perfect for prevention and recovery classes.
Added: 4230 days ago From GuidanceGroup
global.duration: 117.46
Views: 1815 | Comments: 0
Drug Class Welcome to Drug Class
Rand Teed encourages you to question everything you know and everything you THINK you know about substance abuse. Ideal for middle school and high school teens, perfect for prevention and recovery classes.
Added: 4230 days ago From GuidanceGroup
global.duration: 87.57
Views: 1699 | Comments: 0
Figure Me Out Board Game
Ages 6-12. The Figure Me Out board game helps kids get to know each other. The game develops social skills by helping children learn to gather information about others and share information about themselves. Children take turns assuming the role of a reporter, getting to the bottom of a story by using Who, What, When, Where, and How questions to figure out what another player is thinking. These conversational skills are used to teach children how to begin and maintain an interesting conversation. A variety of topics (a hobby that interests me, a movie I saw recently, my favorite season, etc.) are used to generate ideas, or stories, for the players to figure out. The object of the game is to complete a full circuit of the game board and file your story by the deadline. Designed for children with Asperger Syndrome in mind. For 2-6 players./nContents: Game board Die 6 Pawns 48 Topic Cards 6 Question Cards 6 Card stands Second Chance Spinner Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set.
Added: 4150 days ago From GuidanceGroup
global.duration: 47.73
Views: 3302 | Comments: 0
     
Is College for Me?
This teen-friendly documentary-style program helps middle school students understand why they need to start thinking about college now. Real students from four-year, two-year, and technical programs share their personal experiences, their decisions to pursue higher education, and the availability of financial aid. Viewers will learn how different college is from middle and high school, and why basic skills such as reading, writing, and problem solving will serve them well in the future.
Added: 4228 days ago From GuidanceGroup
global.duration: 90.30
Views: 1770 | Comments: 0
Jessica Alba Anti-Smoking PSA
I think she was in her early teens. Kinda cool.
Added: 5062 days ago From DrFill
global.duration: 50.00
Views: 2645 | Comments: 0
    
Kelly Bear Teaches About Self-Control
Children learn to accept responsibility for their behavior and a variety of useful coping skills, such as self-talk, to control their negative emotions and impulses. They are taught to stop, think, and consider the consequences of their actions, and then choose to do what is appropriate and best for them.
Added: 4228 days ago From GuidanceGroup
global.duration: 104.38
Views: 1622 | Comments: 0
Let's Talk About Separation and Divorce Card Game
Ages: 6 and Up. The Let's Talk about Separation and Divorce card game is designed to help foster a positive relationship between separated and divorced parents and their children. The more than 100 cards in this game are intended to give children the opportunity to express their feelings and to give parents a chance to model positive ways of thinking and feeling about separation and divorce. The cards are specifically written to help children focus on solutions to the problems created by separation or divorce rather than to complain or blame others./nThe card game will help children: Not to blame themselves Not to be caught in the middle of the parents' disagreements To have a positive self-image To cope with stress To be a good problem solver To see friends and family as a source of support To communicate feelings and accept the feelings of others/nContents: Over 100 Let's Talk...cards Spinner Instructions
Added: 4150 days ago From GuidanceGroup
global.duration: 50.10
Views: 2017 | Comments: 0
     
Most Used, Most Abused Drugs: Marijuana The Gateway Drug
Logan texts Lee the shocking news that Dana has been kicked out of school for smoking marijuana on campus. Lee thinks the school administration is wrong for making such a big deal since “it’s only weed.” Logan thinks Dana made a big mistake, risking everything by smoking pot./nThis typical debate between students leads this marijuana prevention video, with students who’ve learned the hard way passing on their knowledge that marijuana starts a lifestyle of drug use. Their first joint can lead students to hard drugs, prison, or even death. Former teen users beg students not to take that step.
Added: 4222 days ago From GuidanceGroup
global.duration: 98.65
Views: 2116 | Comments: 0
No More Arguments Board Game
Ages 6-12. The No More Arguments Board Game teaches children to understand another's point of view and to think about and resolve problems. In this fun game, players learn how to cope with situations without arguing, while earning enough chips to go on the "class field trip." Players read the Situation cards and answer questions using the "11 Ways to Stop Arguing" listed on the board. A unique feature of the game is an enclosed audio CD consisting of real-life kids and adults describing their feelings about situations that typically cause arguments. 2-6 players./nContents: Game Board 24 Situation Cards 24 Argument Cards Argument CD Die 100 Chips 6 Pawns Instructions
Added: 4150 days ago From GuidanceGroup
global.duration: 51.43
Views: 2267 | Comments: 0
     
 
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