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Related Tags: Play Therapy Play-2-learn dominoes feelings expression game children empathy communication teach educational Stop Relax and Think Therapeutic Homework Stress Fun Life Skills What Should now Card Social Behavior decision making communicating cooperate did you say Non-Verbal Language Autism Emotions Body positive thinking identify behavioral management exciting counseling great classroom worker cool teen adult sharing Aspergers encourage discover report friendship Bullies Bullying cooperative school depressed abuse communicate teasing conflict resolution self-esteem confidence hurtful avoid agression happiness teachers counselors Angry Monster Anger coping gangs Alcohol drinking teens Drugs Peer Pressure Responsibility trustworthiness Dependability Image anorexia bulimia Self-Control self-talk impulses smoking Addiction health quitting

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Play-2-Learn Dominoes on Feelings Fun Game
Ages: 5-10. Playing-2-Learn Dominoes on Feelings Fun Game lets players have fun playing dominoes while learning how to express positive and negative feelings appropriately, recognize feelings, and care about the feelings of others. Before playing a domino, a player picks a card from one of four decks and either answers a question or practices a skill. The Understanding the Feelings of Others cards help players learn to accurately perceive feelings in others. This is a vital skill for developing empathy. The Four W's cards help players identify feelings and how to deal appropriately with difficult feelings; each question starts with "Who", "What", "Why", or "When". The Action cards give players practice dealing with situations that involve strong feelings. The Talk about a Time cards, help players identify their feelings and give them the opportunity to share with other players situations that evoked a variety of feelings. 2-5 players./nThis game is also part of the Play-to-Learn Dominoes Set. By Franklin Rubenstein, Ph.D./nwww.childswork.com
Added: 4125 days ago From GuidanceGroup
global.duration: 58.84
Views: 4166 | Comments: 0
     
Stop, Relax & Think Board Game
Ages 6-12. By Becky Bridges, C.S.W., A.C.P. Stop, Relax, and Think is a board game to help impulsive children think before they act. In this ever-popular board game, active, impulsive children learn motor control, relaxation skills, how to express their feelings, and how to problem-solve. The manual includes information on how the game can be used both as a diagnostic and a treatment tool, and how behaviors learned in the game can be generalized for the home or classroom. The object of the game is to proceed through the Feelings, Stop, Relax, and Think sections of the game board to Finish, collecting chips along the way. The player with the most chips when the game ends wins./nFeelings When a player lands on a Feelings Card space he/she selects, reads aloud, and answers a Feelings Card. This section helps children become aware of their feelings and the early signs of stress, which is essential to their achieving self-control./nStop When a player lands on a Stop Sign space he/she rolls the 8-sided die. He/she then refers to the corresponding number on the Stop Card, performing whatever action is stated on the Stop Card until the person on his/her right says "Stop." If the player stops immediately he/she receives a chip. This section helps children practice behavior cessation and learn how to catch themselves before they respond or react automatically./nRelax When a player lands in the Relax space he/she does what is indicated on the space. This section helps children learn to relax. The ability to relax is a powerful asset for a child who is attempting to learn self-control./nThink This section helps children think through problems. This ability is a prerequisite to achieving self-control./nContents: Game Board 8-sided Die 6-sided Die 30 Chips Stop Card 36 Feelings Cards 33 Think Cards Instructions/nThis board game is also part of The Stop, Relax & Think Collection./nwww.childswork.com
Added: 4149 days ago From GuidanceGroup
global.duration: 75.23
Views: 10490 | Comments: 0
     
What Should I Do Now? Card Game
Ages 8-18. By Lawrence E. Shapiro, Ph.D. The What Should I do now game is a hilarious card game designed to help children understand the different reactions we have to difficult situations and how our responses affect those around us. The difference between responding inappropriately and responding appropriately is examined in a non-judgmental setting. 2-6 Players./nContents: 45 Situation Cards 60 Response Cards 1 Spinner Instructions/nwww.childswork.com
Added: 4149 days ago From GuidanceGroup
global.duration: 49.55
Views: 4205 | Comments: 0
     
What Did You Say? A Game of Non-Verbal Language
Ages: 6-12. The What Did You Say? A Non-Verbal Language game is designed to aid in teaching children to be aware of their body language and the body language of others. Many children have a hard time reading body language. It introduces children to several aspects of understanding body language, including two key concepts: 1) Different aspects of body language are associated with different feelings. 2) Different people may have different body language in the same situation. This game contains 50 colorful pictures of children in different postures. Players pick Body Language cards and try to match the posture closest to the feeling being expressed. Correct answers advance the player. Prompts have kids doing fun stunts and acting out situations as they express themselves non-verbally. For 3-6 players./nContents: Game Board 60 Body Language Cards (2 of each posture) 48 Situration Cards 2 Dice 6 Pawns 100 Chips 2 write-on/wipe-off slates (for use with the two-player version of this game) Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set./nwww.childswork.com
Added: 4149 days ago From GuidanceGroup
global.duration: 65.43
Views: 5738 | Comments: 0
     
Dr. PlayWell's Think Positive Board Game
Ages: 6-12. Developed by Lawrence E. Shapiro, Ph.D. Study after study tells us that children with a positive, optimistic attitude will be less susceptible to depression and other emotional and behavioral problems. This game teaches children how to identify and change negative thinking, how to recognize the effects of a negative and pessimistic attitude, and how to behave in ways that are more socially appropriate. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players./nContents: Game Board 24 Changing Negative Thoughts Cards 24 Positive Values Cards 24 What Will Happen? Cards 24 Solving Problems Cards 4 Pawns Die 50 Chips Instructions CD (to print a send-home version of the game for children to play between counseling sessions. CD includes a copy of the game board, copy of the cards, a numbers wheel, and abbreviated instructions for home use.)
Added: 4154 days ago From GuidanceGroup
global.duration: 68.13
Views: 2237 | Comments: 0
     
Expressionary! Board Game
Expressionary! is a game for teens and adults about feelings - what situations bring them up and the many different ways they can be expressed. Whether through words or non-verbally through movement and drawings, Expressionary! makes it easy and fun for players to express their feelings and thoughts. The object of the game is to have the highest number of tokens through correctly guessing other player's expressions, and being able to effectively communicate with others. The game is a must-have for every educator's, therapist's, or family's game collection! 4-12 players. Ages: 12-17. Created by Amanda L. Gissel, M.A/nContents: Game board 40 Feelings cards 40 Situation cards Chips 8 Place markers 1-minute timing device Instructions
Added: 4154 days ago From GuidanceGroup
global.duration: 53.67
Views: 3372 | Comments: 0
     
Figure Me Out Board Game
Ages 6-12. The Figure Me Out board game helps kids get to know each other. The game develops social skills by helping children learn to gather information about others and share information about themselves. Children take turns assuming the role of a reporter, getting to the bottom of a story by using Who, What, When, Where, and How questions to figure out what another player is thinking. These conversational skills are used to teach children how to begin and maintain an interesting conversation. A variety of topics (a hobby that interests me, a movie I saw recently, my favorite season, etc.) are used to generate ideas, or stories, for the players to figure out. The object of the game is to complete a full circuit of the game board and file your story by the deadline. Designed for children with Asperger Syndrome in mind. For 2-6 players./nContents: Game board Die 6 Pawns 48 Topic Cards 6 Question Cards 6 Card stands Second Chance Spinner Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set.
Added: 4154 days ago From GuidanceGroup
global.duration: 47.73
Views: 3303 | Comments: 0
     
No More Bullies Board Game
Ages 5-12. By Marcia and Max Nass. The No More Bullies board game is an entertaining and stimulating game that can help players learn how to handle bullies and stand up for themselves. Players will learn how to avoid being picked on, what to say to a bully, and who to talk to about the problem. Bullies will learn why they act the way they do and how they can handle their anger and frustrations without taking it out on someone else. This is a cooperative game in which all players must work together to get their possessions back from the bully, who has taken them. Players must also turn the "mean" bully on the board into a "reformed" bully - Mr. Nice Guy! - by covering him with puzzle pieces. 2-4 players./nContents: Game Board 28 Cool Off Cards 24 Talk About It Cards Die 8 Mr. Nice Guy Puzzle Pieces 4 Pawns 20 Possesion Cards (a ball and rope, a jacket, money, a watch, and a snack) Instructions/nThis board game is also part of the No More Bullies! Set.
Added: 4154 days ago From GuidanceGroup
global.duration: 46.21
Views: 4928 | Comments: 0
     
No More Teasing! Board Game
Ages: 6-12. The No More Teasing game is designed to teach children 10 ways to deal with being teased including: using confident body language, avoiding teasers when you are alone, and learning what provokes teasing. In this game players will learn how to deal with teasing, while earning enough chips to attend the "classroom party" at the end of the game. Players read the Situation Cards and use the "10 Ways to Stop Teasing" listed on the game board to describe how they might react. A unique feature of the game is a CD of children making teasing comments that may be used in place of the Teasing Cards.For 2-6 players./nContents: Game Board 24 Situation Cards 24 Teasing Cards CD Die 100 Chips 6 Pawns Instructions
Added: 4154 days ago From GuidanceGroup
global.duration: 44.20
Views: 3425 | Comments: 0
     
Dr. Playwell's Anger Control Games
Ages: 5-10. Here are six colorful games for the price of one, all in a convenient and portable package. The games teach children such skills as recognizing what triggers their anger, self-control, self-calming, and much more. The program comes complete with cards and markers for each game. For 2-4 players./nDr. Playwell's Anger Control Game Book includes: Game board book Instruction manual 13 card sheets Pawns Die 100 chips
Added: 4155 days ago From GuidanceGroup
global.duration: 48.63
Views: 1887 | Comments: 0
     
The Angry Monster Machine Board Game
Ages: 5-10. The Angry Monster Machine board game shows how to teach Kids How to Express Anger. This game is designed to provide insight into both the root(s) of the problem and to introduce alternative coping mechanisms to deal with symptomatic anger. Each player learns to verbalize what makes him/her angry as the game progresses. In addition, normal conversation during the course of the game acts as a catalyst for the children to reveal the issues and conflicts that underlie their anger./nIn this game, each player uses a truck to cart a Play Doh monster to the Transforming Machine. The player then selects an adaptive way to transform the angry feelings and the Play Doh monster into something positive. The object is to be the first one to capture and transform four Angry Monsters. The players learn anger coping skills as they play. 2-4 players./nGame Board Die 12 Reader Transformer Cards 12 Non-Reader Transformer Cards 4 Trucks 4 Jars of Play Doh Angry Monster Maker Mold Instructions/nThis board game is also part of The Angry Monster Machine Bundle
Added: 4156 days ago From GuidanceGroup
global.duration: 51.04
Views: 4676 | Comments: 0
     
Zone In on Gangs
This DVD explores the nature of gangs and the dangers associated with gang membership. It also illustrates what can happen when kids turn to negative role models for advice, support, or acceptance. Host Melanie Chang explains that kids need positive role models. Students explore reasons why not to join gangs and alternatives to gang membership.
Added: 4217 days ago From GuidanceGroup
global.duration: 144.19
Views: 1306 | Comments: 0
Ted's Story: Honouring Melissa
In the early morning hours of 1998 - after a night of heavy drinking, 21 year old, Ted Gross, was traveling northbound toward a major intersection. At that exact point in time, 21 year old, Melissa Hoeving, who had not been drinking, was traveling eastbound toward that same intersection. This is the story of what happened that morning and the months and years that followed. It is a must-see program for all teens. It will save lives!
Added: 4219 days ago From GuidanceGroup
global.duration: 97.34
Views: 4382 | Comments: 0
Real Life: Party Drugs
What is Ecstasy and other club drugs? Why are prescription pills just as dangerous as illegal drugs? Where are prescription drug users sharing “recipes” for getting high? DVD is 20 minutes
Added: 4223 days ago From GuidanceGroup
global.duration: 167.30
Views: 2699 | Comments: 0
PeaceTalks Handling Peer Pressure and Gangs
Handling Peer Pressure and Gangs deals with a variety of issues concerning peer pressure, values and friendship, by examining why kids join cliques, groups and gangs. Teenagers are challenged to decide what they would do if a close friend wanted them to do something wrong, illegal, or dangerous, and are asked to examine the types of friendships they are making. The meanings of true friendship and the value of positive peer pressure are highlighted as ways to make good friends and stay out of trouble.
Added: 4225 days ago From GuidanceGroup
global.duration: 136.75
Views: 1569 | Comments: 0
LifeSteps: Responsibility
Teens master the first rule of responsibility: to do no harm to themselves or to others as they confront difficult choices about sex. Dependability and trustworthiness are championed as students learn to ask themselves the guiding question: What is the most important thing I need to be doing right now?
Added: 4230 days ago From GuidanceGroup
global.duration: 131.29
Views: 1449 | Comments: 0
Maple Ave Hating Tami: A Look at Female Bullying
Angela and her friends take every opportunity to make Tami's life miserable, even going so far as to pose as a boy interested in Tami on a social networking site. During the film, we meet Tami's and Angela's parents, which gives us insight into the girls' behavior and what life stressors they face.
Added: 4230 days ago From GuidanceGroup
global.duration: 155.07
Views: 1859 | Comments: 0
Maple Ave More Than This: Body Image
Donnie turns to steroid abuse to help him "measure up" on the basketball court. Not long after, he finds his life slowly spinning our of control as his girlfriend, Angela tries in vain to help him kick his addiction. In the meantime, Angela is also struggling to convince her friends, Dara and Lucy, that, contrary to what they've read on the internet, anorexia and bulimia are not "lifestyle choices" but, instead, serious medical disorders.
Added: 4230 days ago From GuidanceGroup
global.duration: 116.16
Views: 2118 | Comments: 0
Kelly Bear Teaches About Self-Control
Children learn to accept responsibility for their behavior and a variety of useful coping skills, such as self-talk, to control their negative emotions and impulses. They are taught to stop, think, and consider the consequences of their actions, and then choose to do what is appropriate and best for them.
Added: 4232 days ago From GuidanceGroup
global.duration: 104.38
Views: 1623 | Comments: 0
Let's Clear the Air: What Smoking Says About You
This straight-talking DVD forces teens to take an honest look at the destructive ramifications of smoking. Addiction, self-worth, health effects, the dangers of second-hand smoke, peer pressure, cigarette advertising, and tips on successfully quitting are all part of this comprehensive and compelling program.
Added: 4232 days ago From GuidanceGroup
global.duration: 88.30
Views: 2708 | Comments: 0
 
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