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Stop, Relax & Think Board Game
Ages 6-12. By Becky Bridges, C.S.W., A.C.P. Stop, Relax, and Think is a board game to help impulsive children think before they act. In this ever-popular board game, active, impulsive children learn motor control, relaxation skills, how to express their feelings, and how to problem-solve. The manual includes information on how the game can be used both as a diagnostic and a treatment tool, and how behaviors learned in the game can be generalized for the home or classroom. The object of the game is to proceed through the Feelings, Stop, Relax, and Think sections of the game board to Finish, collecting chips along the way. The player with the most chips when the game ends wins./nFeelings When a player lands on a Feelings Card space he/she selects, reads aloud, and answers a Feelings Card. This section helps children become aware of their feelings and the early signs of stress, which is essential to their achieving self-control./nStop When a player lands on a Stop Sign space he/she rolls the 8-sided die. He/she then refers to the corresponding number on the Stop Card, performing whatever action is stated on the Stop Card until the person on his/her right says "Stop." If the player stops immediately he/she receives a chip. This section helps children practice behavior cessation and learn how to catch themselves before they respond or react automatically./nRelax When a player lands in the Relax space he/she does what is indicated on the space. This section helps children learn to relax. The ability to relax is a powerful asset for a child who is attempting to learn self-control./nThink This section helps children think through problems. This ability is a prerequisite to achieving self-control./nContents: Game Board 8-sided Die 6-sided Die 30 Chips Stop Card 36 Feelings Cards 33 Think Cards Instructions/nThis board game is also part of The Stop, Relax & Think Collection./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 75.23
Views: 10488 | Comments: 0
     
The You & Me Social Skills Board Game
Ages 4-12. The You & Me Social Skills Board Game is a cooperative game that teaches day-to-day social skills and social awareness. Designed to help children become socially aware of the world they live in, as they build the social skills they need in everyday life: helping, sharing, being polite, cooperating, understanding different points of views, listening, following rules, acting assertively, and being a friend. Players work as a team, there are no individual winners. 2-6 players./nContents: 48 ACT cards 48 TALK cards 48 DRAW cards 2 Dice Sand Timer 100 Chips 6 Pawns Instructions/nThis board game is also part of The You & Me Social Skills Collection./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 60.53
Views: 8109 | Comments: 0
     
Wait & Win! Board Game
Ages: 6-12. The Wait and Win board game was designed to teach children the importance of being patient in many different situations as they try a variety of fun tasks and try to solve problems. Patience is an important ingredient in a child's social and academic success. This game teaches frustration tolerance, self-control, respect for others, and a sense of time and timing. The object of the game is to earn as many "patience points" (chips) as possible. Includes a countdown timer that gives players feedback on how well they control their impulsivity. 2-4 players./nContents: Game board 24 You Win Cards (describe situations where children have been patient, with a positive result) 24 Patience Problems Cards (asks players to respond to situations where being patient is important) 24 Test Your Skill Cards (describe "stunts" that require patience and self-control) 100 chips 4 pawns Die Timer Instructions/nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 54.10
Views: 6265 | Comments: 0
     
What Did You Say? A Game of Non-Verbal Language
Ages: 6-12. The What Did You Say? A Non-Verbal Language game is designed to aid in teaching children to be aware of their body language and the body language of others. Many children have a hard time reading body language. It introduces children to several aspects of understanding body language, including two key concepts: 1) Different aspects of body language are associated with different feelings. 2) Different people may have different body language in the same situation. This game contains 50 colorful pictures of children in different postures. Players pick Body Language cards and try to match the posture closest to the feeling being expressed. Correct answers advance the player. Prompts have kids doing fun stunts and acting out situations as they express themselves non-verbally. For 3-6 players./nContents: Game Board 60 Body Language Cards (2 of each posture) 48 Situration Cards 2 Dice 6 Pawns 100 Chips 2 write-on/wipe-off slates (for use with the two-player version of this game) Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 65.43
Views: 5738 | Comments: 0
     
The Stop, Think, and Go Bears Self-Control Board Game
Ages: 5-10. The Stop, Think, and Go Bears Self-Control board game is an adorable game designed to help children with problems in impulse control, by teaching children the three basic steps of self-reflection: Stop, Think, and Go. Players win by getting their three bears to the finish line, practicing these important skills along the way. For 2-4 players./nContents: Game Board Die Spinner 12 Bear Pawns Instructions 24 Stop Cards (designed to help children see the consequence of their actions.) 24 Think Cards (designed to help children "brainstorm" solutions to common problems.) 24 Go Cards (designed to help children develop positive behavioral habits that reflect self-discipline and a concern for others.)/nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 66.77
Views: 5123 | Comments: 0
     
No More Bullies Board Game
Ages 5-12. By Marcia and Max Nass. The No More Bullies board game is an entertaining and stimulating game that can help players learn how to handle bullies and stand up for themselves. Players will learn how to avoid being picked on, what to say to a bully, and who to talk to about the problem. Bullies will learn why they act the way they do and how they can handle their anger and frustrations without taking it out on someone else. This is a cooperative game in which all players must work together to get their possessions back from the bully, who has taken them. Players must also turn the "mean" bully on the board into a "reformed" bully - Mr. Nice Guy! - by covering him with puzzle pieces. 2-4 players./nContents: Game Board 28 Cool Off Cards 24 Talk About It Cards Die 8 Mr. Nice Guy Puzzle Pieces 4 Pawns 20 Possesion Cards (a ball and rope, a jacket, money, a watch, and a snack) Instructions/nThis board game is also part of the No More Bullies! Set.
Added: 4152 days ago From GuidanceGroup
global.duration: 46.21
Views: 4928 | Comments: 0
     
Don't Be Difficult Board Game
Ages: 7-12. A game to help children learn the consequences of both positive and negative choices. This game is designed to provide children with the opportunity to experience the negative consequences of choosing the "hard" way and the positive benefits of choosing the "right" way. As children play the game, they find themselves on the "Hard Road." In order to move back onto the "Right Road," they have to earn positive emotional currency (chips) in the form of Kindness, Trust, Respect, and Cooperation. To advance on the "Right Road" and win, players must learn ways to avoid difficult behaviors and to accept the consequences of their choices and actions. 2-6 players./nContents: Game Board Die 6 Pawns 100 Chips 42 The Right Road Cards 62 The Hard Road Cards Instructions/nThis workbook is also part of the Don't Be Difficult Bundle.
Added: 4154 days ago From GuidanceGroup
global.duration: 49.10
Views: 4785 | Comments: 0
     
The Understanding Faces Game
Ages: 6-12. The Understanding Faces Game is great for kids with Asperger's syndrome or those who have difficulty with reading emotions. This game is designed to introduce children to several aspects of understanding facial expressions, including two key concepts: 1) Different facial expressions are associated with different feelings. 2) Different people may have different facial reactions to the same situation./nGame comes with 50 colorful pictures of children with different facial expressions. Players pick a Face Card and try to match the expression closest to the feeling. Correct answers advance the player. Prompts encourage kids to do fun stunts and make faces to express a variety of emotions. For 3-6 players./nContents: 60 Face cards (2 of each expression) 48 Situation cards 2 dice 6 pawns 100 Chips 2 write-on/wipe-off slates (for use with the two-player version of this game) Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 78.83
Views: 4739 | Comments: 0
     
The Angry Monster Machine Board Game
Ages: 5-10. The Angry Monster Machine board game shows how to teach Kids How to Express Anger. This game is designed to provide insight into both the root(s) of the problem and to introduce alternative coping mechanisms to deal with symptomatic anger. Each player learns to verbalize what makes him/her angry as the game progresses. In addition, normal conversation during the course of the game acts as a catalyst for the children to reveal the issues and conflicts that underlie their anger./nIn this game, each player uses a truck to cart a Play Doh monster to the Transforming Machine. The player then selects an adaptive way to transform the angry feelings and the Play Doh monster into something positive. The object is to be the first one to capture and transform four Angry Monsters. The players learn anger coping skills as they play. 2-4 players./nGame Board Die 12 Reader Transformer Cards 12 Non-Reader Transformer Cards 4 Trucks 4 Jars of Play Doh Angry Monster Maker Mold Instructions/nThis board game is also part of The Angry Monster Machine Bundle
Added: 4154 days ago From GuidanceGroup
global.duration: 51.04
Views: 4676 | Comments: 0
     
What Should I Do Now? Card Game
Ages 8-18. By Lawrence E. Shapiro, Ph.D. The What Should I do now game is a hilarious card game designed to help children understand the different reactions we have to difficult situations and how our responses affect those around us. The difference between responding inappropriately and responding appropriately is examined in a non-judgmental setting. 2-6 Players./nContents: 45 Situation Cards 60 Response Cards 1 Spinner Instructions/nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 49.55
Views: 4203 | Comments: 0
     
Play-2-Learn Dominoes on Bullywise Game
By Franklin D. Rubenstein, Ph.D./nAges: 5-10. Play-2-Learn Dominoes on Bullywise is a new game, players have fun playing dominoes while learning how all kids can work to reduce bullying and violence. Before playing a domino, a player picks a card from one of the four decks and either answers a question or practices a skill. The cards turn the players into experts on bullying. They are called upon to give advice to targets of bullying, bystanders, and even the bullies. They also give advice on whether situations call for the aid of an adult. The Target Expert cards help players learn specific nonviolent steps that targets can take to reduce bullying. The Bystander Expert cards demonstrate the power of bystanders to reduce bullying and help players learn specific things that they can do to reduce bullying. The Bully Expert cards help bullies understand that they can achieve their goals of popularity and social status without resorting to bullying. The Getting Help cards give players guidelines about when kids should try to handle situations themselves and when going to an adult is essential. 2-5 players
Added: 4128 days ago From GuidanceGroup
global.duration: 40.47
Views: 3739 | Comments: 0
     
No More Teasing! Board Game
Ages: 6-12. The No More Teasing game is designed to teach children 10 ways to deal with being teased including: using confident body language, avoiding teasers when you are alone, and learning what provokes teasing. In this game players will learn how to deal with teasing, while earning enough chips to attend the "classroom party" at the end of the game. Players read the Situation Cards and use the "10 Ways to Stop Teasing" listed on the game board to describe how they might react. A unique feature of the game is a CD of children making teasing comments that may be used in place of the Teasing Cards.For 2-6 players./nContents: Game Board 24 Situation Cards 24 Teasing Cards CD Die 100 Chips 6 Pawns Instructions
Added: 4152 days ago From GuidanceGroup
global.duration: 44.20
Views: 3425 | Comments: 0
     
Expressionary! Board Game
Expressionary! is a game for teens and adults about feelings - what situations bring them up and the many different ways they can be expressed. Whether through words or non-verbally through movement and drawings, Expressionary! makes it easy and fun for players to express their feelings and thoughts. The object of the game is to have the highest number of tokens through correctly guessing other player's expressions, and being able to effectively communicate with others. The game is a must-have for every educator's, therapist's, or family's game collection! 4-12 players. Ages: 12-17. Created by Amanda L. Gissel, M.A/nContents: Game board 40 Feelings cards 40 Situation cards Chips 8 Place markers 1-minute timing device Instructions
Added: 4152 days ago From GuidanceGroup
global.duration: 53.67
Views: 3372 | Comments: 0
     
Figure Me Out Board Game
Ages 6-12. The Figure Me Out board game helps kids get to know each other. The game develops social skills by helping children learn to gather information about others and share information about themselves. Children take turns assuming the role of a reporter, getting to the bottom of a story by using Who, What, When, Where, and How questions to figure out what another player is thinking. These conversational skills are used to teach children how to begin and maintain an interesting conversation. A variety of topics (a hobby that interests me, a movie I saw recently, my favorite season, etc.) are used to generate ideas, or stories, for the players to figure out. The object of the game is to complete a full circuit of the game board and file your story by the deadline. Designed for children with Asperger Syndrome in mind. For 2-6 players./nContents: Game board Die 6 Pawns 48 Topic Cards 6 Question Cards 6 Card stands Second Chance Spinner Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set.
Added: 4152 days ago From GuidanceGroup
global.duration: 47.73
Views: 3303 | Comments: 0
     
Dr.PlayWell's Game of Self-Control Board Game
Ages: 6-12. For: 2-4 Players Learning self-control is not easy, but this game will make kids want to try. Teach children to control their impulses in all kinds of interpersonal situations at home, in school, and in the community. As children learn about the importance of self-control they are challenged to perform various stunts, using the Self-Control magic color circles included with the game. Includes reproducible assessment form. /nIncludes: Game board, 2 dice, 4 pawns, 12 At School cards, 12 At Home cards, 12 In the Community cards, 12 About Myself cards, 4 Self-Control circles, 100 chips, Self-Control assessment form, and instructions.
Added: 4153 days ago From GuidanceGroup
global.duration: 55.31
Views: 2903 | Comments: 0
     
The Talking, Feeling, & Doing Board Game
Ages: 4-15. The Talking, Feeling, & Doing Board Game is a psychotherapeutic game for children. The first published therapeutic game by Richard A. Gardener, M.D., is still one of the most popular counseling tools used with children in therapeutic settings. A child's responses while playing the game will reveal the psychological issues that are most important to him or her. Three types of cards offer prompts that will engage the child and, through their responses, reveal directions for therapeutic intervention. For 2-6 players./nContents: Game Board 108 Talking Cards 108 Feeling Cards 108 Doing Cards Spinner 6 Pawns Chips 2 Dice Instructions/nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 65.90
Views: 2696 | Comments: 0
     
Positive Thinking Board Game
Ages: 9 & Up. The Positive Thinking board game is an exceptional therapeutic game that maintains the premise that thought is the source of many of our emotional states. By becoming more aware of our self-talk and cognitive responses to situations, we can better select and control our emotions. Helpful in addressing emotional difficulties such as anxiety, depression, anger, and low self-esteem. All players are winners if they have learned even one thing about the benefits of positive thinking. For 2-6 players./nContents: Game Board Triangle Cards Star Cards Circle Cards Die 100 Chips 6 Pawns Instructions
Added: 4152 days ago From GuidanceGroup
global.duration: 63.77
Views: 2419 | Comments: 0
     
My 2 Homes Board Game
Ages: 6-12. My 2 Homes board game is designed for children who are having difficulty adjusting to their parents' divorce, this engaging game lets children deal with problems on their own terms through play. The game was designed to be a tool to help children communicate their feelings about divorce. The game is simple enough for parents or other nonprofessionals to play with children. The object of the game is for each player to make a full circle of the game board, answering the questions about divorce. For 2-4 players./nContents: Game Board 99 Situation Cards 99 Factual Cards Die 6 Pawns 100 Chips Instructions
Added: 4152 days ago From GuidanceGroup
global.duration: 44.73
Views: 2385 | Comments: 0
     
No More Arguments Board Game
Ages 6-12. The No More Arguments Board Game teaches children to understand another's point of view and to think about and resolve problems. In this fun game, players learn how to cope with situations without arguing, while earning enough chips to go on the "class field trip." Players read the Situation cards and answer questions using the "11 Ways to Stop Arguing" listed on the board. A unique feature of the game is an enclosed audio CD consisting of real-life kids and adults describing their feelings about situations that typically cause arguments. 2-6 players./nContents: Game Board 24 Situation Cards 24 Argument Cards Argument CD Die 100 Chips 6 Pawns Instructions
Added: 4152 days ago From GuidanceGroup
global.duration: 51.43
Views: 2269 | Comments: 0
     
Dr. PlayWell's Think Positive Board Game
Ages: 6-12. Developed by Lawrence E. Shapiro, Ph.D. Study after study tells us that children with a positive, optimistic attitude will be less susceptible to depression and other emotional and behavioral problems. This game teaches children how to identify and change negative thinking, how to recognize the effects of a negative and pessimistic attitude, and how to behave in ways that are more socially appropriate. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players./nContents: Game Board 24 Changing Negative Thoughts Cards 24 Positive Values Cards 24 What Will Happen? Cards 24 Solving Problems Cards 4 Pawns Die 50 Chips Instructions CD (to print a send-home version of the game for children to play between counseling sessions. CD includes a copy of the game board, copy of the cards, a numbers wheel, and abbreviated instructions for home use.)
Added: 4152 days ago From GuidanceGroup
global.duration: 68.13
Views: 2237 | Comments: 0
     
 
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