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Play-2-Learn Dominoes on Feelings Fun Game
Ages: 5-10. Playing-2-Learn Dominoes on Feelings Fun Game lets players have fun playing dominoes while learning how to express positive and negative feelings appropriately, recognize feelings, and care about the feelings of others. Before playing a domino, a player picks a card from one of four decks and either answers a question or practices a skill. The Understanding the Feelings of Others cards help players learn to accurately perceive feelings in others. This is a vital skill for developing empathy. The Four W's cards help players identify feelings and how to deal appropriately with difficult feelings; each question starts with "Who", "What", "Why", or "When". The Action cards give players practice dealing with situations that involve strong feelings. The Talk about a Time cards, help players identify their feelings and give them the opportunity to share with other players situations that evoked a variety of feelings. 2-5 players./nThis game is also part of the Play-to-Learn Dominoes Set. By Franklin Rubenstein, Ph.D./nwww.childswork.com
Added: 4124 days ago From GuidanceGroup
global.duration: 58.84
Views: 4166 | Comments: 0
     
Play-2-Learn Dominoes on Empathy Counts
Ages: 5-10. Play-2-Learn Dominoes on Empathy Counts teaches young people to understand the concept of empathy, to be empathetic, and to take positive actions towards others based on empathy, all while playing dominoes and having fun! There are four decks of cards, each covering a different aspect of players' lives: Friendship, Activities and Hobbies, At School, and All About Myself. It can be used by teachers and counselors in a school setting, parents at home, or therapists as play therapy. 2-5 players./nThis game is also part of the Play-to-Learn Dominoes Set. By Franklin Rubenstein, Ph.D./nwww.childswork.com
Added: 4124 days ago From GuidanceGroup
global.duration: 52.00
Views: 5944 | Comments: 0
     
Play-2-Learn Dominoes on Bullywise Game
By Franklin D. Rubenstein, Ph.D./nAges: 5-10. Play-2-Learn Dominoes on Bullywise is a new game, players have fun playing dominoes while learning how all kids can work to reduce bullying and violence. Before playing a domino, a player picks a card from one of the four decks and either answers a question or practices a skill. The cards turn the players into experts on bullying. They are called upon to give advice to targets of bullying, bystanders, and even the bullies. They also give advice on whether situations call for the aid of an adult. The Target Expert cards help players learn specific nonviolent steps that targets can take to reduce bullying. The Bystander Expert cards demonstrate the power of bystanders to reduce bullying and help players learn specific things that they can do to reduce bullying. The Bully Expert cards help bullies understand that they can achieve their goals of popularity and social status without resorting to bullying. The Getting Help cards give players guidelines about when kids should try to handle situations themselves and when going to an adult is essential. 2-5 players
Added: 4128 days ago From GuidanceGroup
global.duration: 40.47
Views: 3739 | Comments: 0
     
Stop, Relax & Think Board Game
Ages 6-12. By Becky Bridges, C.S.W., A.C.P. Stop, Relax, and Think is a board game to help impulsive children think before they act. In this ever-popular board game, active, impulsive children learn motor control, relaxation skills, how to express their feelings, and how to problem-solve. The manual includes information on how the game can be used both as a diagnostic and a treatment tool, and how behaviors learned in the game can be generalized for the home or classroom. The object of the game is to proceed through the Feelings, Stop, Relax, and Think sections of the game board to Finish, collecting chips along the way. The player with the most chips when the game ends wins./nFeelings When a player lands on a Feelings Card space he/she selects, reads aloud, and answers a Feelings Card. This section helps children become aware of their feelings and the early signs of stress, which is essential to their achieving self-control./nStop When a player lands on a Stop Sign space he/she rolls the 8-sided die. He/she then refers to the corresponding number on the Stop Card, performing whatever action is stated on the Stop Card until the person on his/her right says "Stop." If the player stops immediately he/she receives a chip. This section helps children practice behavior cessation and learn how to catch themselves before they respond or react automatically./nRelax When a player lands in the Relax space he/she does what is indicated on the space. This section helps children learn to relax. The ability to relax is a powerful asset for a child who is attempting to learn self-control./nThink This section helps children think through problems. This ability is a prerequisite to achieving self-control./nContents: Game Board 8-sided Die 6-sided Die 30 Chips Stop Card 36 Feelings Cards 33 Think Cards Instructions/nThis board game is also part of The Stop, Relax & Think Collection./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 75.23
Views: 10489 | Comments: 0
     
The Understanding Faces Game
Ages: 6-12. The Understanding Faces Game is great for kids with Asperger's syndrome or those who have difficulty with reading emotions. This game is designed to introduce children to several aspects of understanding facial expressions, including two key concepts: 1) Different facial expressions are associated with different feelings. 2) Different people may have different facial reactions to the same situation./nGame comes with 50 colorful pictures of children with different facial expressions. Players pick a Face Card and try to match the expression closest to the feeling. Correct answers advance the player. Prompts encourage kids to do fun stunts and make faces to express a variety of emotions. For 3-6 players./nContents: 60 Face cards (2 of each expression) 48 Situation cards 2 dice 6 pawns 100 Chips 2 write-on/wipe-off slates (for use with the two-player version of this game) Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 78.83
Views: 4739 | Comments: 0
     
Wait & Win! Board Game
Ages: 6-12. The Wait and Win board game was designed to teach children the importance of being patient in many different situations as they try a variety of fun tasks and try to solve problems. Patience is an important ingredient in a child's social and academic success. This game teaches frustration tolerance, self-control, respect for others, and a sense of time and timing. The object of the game is to earn as many "patience points" (chips) as possible. Includes a countdown timer that gives players feedback on how well they control their impulsivity. 2-4 players./nContents: Game board 24 You Win Cards (describe situations where children have been patient, with a positive result) 24 Patience Problems Cards (asks players to respond to situations where being patient is important) 24 Test Your Skill Cards (describe "stunts" that require patience and self-control) 100 chips 4 pawns Die Timer Instructions/nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 54.10
Views: 6265 | Comments: 0
     
What Should I Do Now? Card Game
Ages 8-18. By Lawrence E. Shapiro, Ph.D. The What Should I do now game is a hilarious card game designed to help children understand the different reactions we have to difficult situations and how our responses affect those around us. The difference between responding inappropriately and responding appropriately is examined in a non-judgmental setting. 2-6 Players./nContents: 45 Situation Cards 60 Response Cards 1 Spinner Instructions/nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 49.55
Views: 4205 | Comments: 0
     
What Did You Say? A Game of Non-Verbal Language
Ages: 6-12. The What Did You Say? A Non-Verbal Language game is designed to aid in teaching children to be aware of their body language and the body language of others. Many children have a hard time reading body language. It introduces children to several aspects of understanding body language, including two key concepts: 1) Different aspects of body language are associated with different feelings. 2) Different people may have different body language in the same situation. This game contains 50 colorful pictures of children in different postures. Players pick Body Language cards and try to match the posture closest to the feeling being expressed. Correct answers advance the player. Prompts have kids doing fun stunts and acting out situations as they express themselves non-verbally. For 3-6 players./nContents: Game Board 60 Body Language Cards (2 of each posture) 48 Situration Cards 2 Dice 6 Pawns 100 Chips 2 write-on/wipe-off slates (for use with the two-player version of this game) Instructions/nThis product is also part of the Social Skills/Asperger's Syndrome Game Set./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 65.43
Views: 5738 | Comments: 0
     
The You & Me Social Skills Board Game
Ages 4-12. The You & Me Social Skills Board Game is a cooperative game that teaches day-to-day social skills and social awareness. Designed to help children become socially aware of the world they live in, as they build the social skills they need in everyday life: helping, sharing, being polite, cooperating, understanding different points of views, listening, following rules, acting assertively, and being a friend. Players work as a team, there are no individual winners. 2-6 players./nContents: 48 ACT cards 48 TALK cards 48 DRAW cards 2 Dice Sand Timer 100 Chips 6 Pawns Instructions/nThis board game is also part of The You & Me Social Skills Collection./nwww.childswork.com
Added: 4148 days ago From GuidanceGroup
global.duration: 60.53
Views: 8109 | Comments: 0
     
Roll A Role Series
Ages: 6-10. Children learn new skills best when they can practice them in safe and fun situations. Series consists of three large Roll-A-Role cubes and five card games. Each card game has 2 decks of cards; one deck of cards focuses on "people," the other deck focuses on "situations." Each cube has a pocket in which to insert a card. Players roll the cubes and follow the instructions on the card that turns up. Players win points for using an appropriate "Positive Action" as outlined in the game. For 2-8 players./nSet includes one pack of 3 Cubes and 1 each of the following card games:/nA Game of Anger Managementl: Many children have problems controlling their anger and expressing it in appropriate ways. This game is designed to help children learn a variety of anger-control techniques by practicing them in common situations that often trigger inappropriate responses. Item # 389922 /nA Social Skills Game: Social skills are an important part of a child's emotional intelligence. This game is designed to help children learn a variety of friend-making skills. Item # 389925/nA Game of Non-Verbal Communication: Many children have difficulty reading nonverbal language. They may misread facial cues, posture, gestures, voice tone, or any other subtle aspects of nonverbal communication. This game is designed to help children pay more attention to the nonverbal aspects of communication. It is intended to help them be aware of both of their own nonverbal language, as well as nonverbal language used by others. Item # 389928/nA Bullying Prevention Game: Every day, countless children face bullies at school, on the playground, and in their neighborhoods. This game presents problems children commonly encounter and provides them with techniques to respond to those problems. Item # 389931/nA Good Behavior Game: This game is designed to teach children a range of positive behaviors that can be used with common situations that often trigger misbehavior. Item # 389934/nwww.childswork.com
Added: 4149 days ago From GuidanceGroup
global.duration: 54.47
Views: 2147 | Comments: 0
     
Dr. PlayWell's "Sure I Can" Game
Ages: 6-12. Dr. Playwell's "Sure I Can" Game is a fun, easy way to develop a positive attitude.. Players try to move their Positive Pat pawns to the Award Ceremony and avoid the barriers put down by the Obstacle Maker. As they dodge and weave around the board, they pick cards that reinforce the game's message: Positive thinking helps you cope with, and solve, all kinds of problems. The game includes a reproducible assessment checklist to be filled out by parents or teachers. For 2-4 players.
Added: 4153 days ago From GuidanceGroup
global.duration: 48.10
Views: 4290 | Comments: 0
     
Dr. PlayWell's Think Positive Board Game
Ages: 6-12. Developed by Lawrence E. Shapiro, Ph.D. Study after study tells us that children with a positive, optimistic attitude will be less susceptible to depression and other emotional and behavioral problems. This game teaches children how to identify and change negative thinking, how to recognize the effects of a negative and pessimistic attitude, and how to behave in ways that are more socially appropriate. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players./nContents: Game Board 24 Changing Negative Thoughts Cards 24 Positive Values Cards 24 What Will Happen? Cards 24 Solving Problems Cards 4 Pawns Die 50 Chips Instructions CD (to print a send-home version of the game for children to play between counseling sessions. CD includes a copy of the game board, copy of the cards, a numbers wheel, and abbreviated instructions for home use.)
Added: 4153 days ago From GuidanceGroup
global.duration: 68.13
Views: 2237 | Comments: 0
     
The Emotional Intelligence Game
Grades 2-8. The Emotional Intelligence game is an entertaining and engaging game that reflects the five areas of emotional intelligence:/n*Self-awareness *Mood management *Self-motivat ion *Empathy *Relationship skills/nThere are two versions of the game and corresponding sets of rules; Competitive (where players play against each other) and Cooperative (where players work together). Players try to fill in their brain card by answering questions and winning tokens. Also included are six decks of cards relating to the five areas of emotional intelligence plus a deck of Bonus Cards. The Emotional Intelligence game utilizes both cognitive behavior therapy and social learning theory to help players build their emotional intelligence. For 2-6 players.
Added: 4153 days ago From GuidanceGroup
global.duration: 48.93
Views: 2954 | Comments: 0
     
Expressionary! Board Game
Expressionary! is a game for teens and adults about feelings - what situations bring them up and the many different ways they can be expressed. Whether through words or non-verbally through movement and drawings, Expressionary! makes it easy and fun for players to express their feelings and thoughts. The object of the game is to have the highest number of tokens through correctly guessing other player's expressions, and being able to effectively communicate with others. The game is a must-have for every educator's, therapist's, or family's game collection! 4-12 players. Ages: 12-17. Created by Amanda L. Gissel, M.A/nContents: Game board 40 Feelings cards 40 Situation cards Chips 8 Place markers 1-minute timing device Instructions
Added: 4153 days ago From GuidanceGroup
global.duration: 53.67
Views: 3372 | Comments: 0
     
Friendship Farm Puzzle Games Set of 4
Ages 5-10. Friendship Farm Puzzle Games gives kids a new way to learn social skills, featuring "3 games in 1." Players start off laying out the 20 pieces of the puzzle, each with a question designed to stimulate social learning. As each question is answered, the piece is turned over an the players cooperatively form the colorful and engaging puzzle. When the puzzle is completed, players must search the pictures to find the animals on Friendship Farm who are socially appropriate. Created by game expert, Dr. Lawrence Shapiro, we know that kids will want to play these games again and again. The games are designed to be played in counseling sessions, in the classrooms, or at home. Each puzzle comes with its own instructions. Puzzles are 15" x 21" and made of sturdy cardboard designed for years of play. 1-6 players./nSet includes one each of the following puzzles:/nWho is Being Friendly? Friendship Farm Puzzle Game Who is Being Helpful? Friendship Farm Puzzle Game Who Is Following the Rules? Friendship Farm Puzzle Game Who is Being Responsible and Respectful? Friendship Farm Puzzle Game/nPuzzles also sold individually.
Added: 4153 days ago From GuidanceGroup
global.duration: 63.93
Views: 1810 | Comments: 0
     
The Good Behavior Board Game
Ages: 4-10. The Good Behavior game teaches children the importance of good behavior and helps them anticipate the consequences of misbehavior. Adults learn and practice two of the most effective forms of discipline for children: token reinforcement and time-out. Colorful cartoon graphics and the excitement of winning tokens makes the game fun. For 2-6 players. Includes: Game board, cards, 4 pawns, die, sand timer, instructions.
Added: 4153 days ago From GuidanceGroup
global.duration: 56.17
Views: 1888 | Comments: 0
     
The Helping, Sharing, and Caring Card Game
Ages: 4-11. The Helping, Sharing and Caring card game is designed to teach children the importance of helping, sharing, and caring in a fun way. As they play, children learn to match the solution to the given problem. Example: a child sneezes; another child hands him a tissue. When a match is made, the player must tell why that particular behavior is important. The game is cooperative; all players win by helping each other solve the problems. When all of the problems have been solved, everyone wins! There are two levels of play for younger and older children. 2-4 players./nContents: 24 Problem Cards 24 Solution Cards Instructions/nThis card game is also part of The Helping, Sharing, and Caring Collection
Added: 4153 days ago From GuidanceGroup
global.duration: 53.30
Views: 1777 | Comments: 0
     
My 2 Homes Board Game
Ages: 6-12. My 2 Homes board game is designed for children who are having difficulty adjusting to their parents' divorce, this engaging game lets children deal with problems on their own terms through play. The game was designed to be a tool to help children communicate their feelings about divorce. The game is simple enough for parents or other nonprofessionals to play with children. The object of the game is for each player to make a full circle of the game board, answering the questions about divorce. For 2-4 players./nContents: Game Board 99 Situation Cards 99 Factual Cards Die 6 Pawns 100 Chips Instructions
Added: 4153 days ago From GuidanceGroup
global.duration: 44.73
Views: 2385 | Comments: 0
     
No More Arguments Board Game
Ages 6-12. The No More Arguments Board Game teaches children to understand another's point of view and to think about and resolve problems. In this fun game, players learn how to cope with situations without arguing, while earning enough chips to go on the "class field trip." Players read the Situation cards and answer questions using the "11 Ways to Stop Arguing" listed on the board. A unique feature of the game is an enclosed audio CD consisting of real-life kids and adults describing their feelings about situations that typically cause arguments. 2-6 players./nContents: Game Board 24 Situation Cards 24 Argument Cards Argument CD Die 100 Chips 6 Pawns Instructions
Added: 4153 days ago From GuidanceGroup
global.duration: 51.43
Views: 2269 | Comments: 0
     
Circle of Friends Board Game
Ages: 5-12. Kids learn friendship-building skills such as listening, patience, and paying attention, and how to deal with various friendship issues such as teasing, bullies, jealousy, anger, and more. This game features a "small town" board where the friends live and socialize. The players are asked questions, and with the right answer, acquire new friends and Pop-it beads. When enough beads are collected to form a "circle of friends" around all players, everyone wins! For 2-6 players
Added: 4154 days ago From GuidanceGroup
global.duration: 49.20
Views: 1972 | Comments: 0
     
 
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