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CAPS (Child Abuse Prevention Services) Bully Prevention Ad Donated By The EGC Group
CAPS is Long Island's leading non-profit resource on child abuse and neglect, and provider of child safety and violence prevention education programs at no cost to schools in Nassau and Suffolk counties in NY. This TV ad was created and donated by The EGC Group in Melville. Contact CAPS at 516-621-0552 or visit us at capsli.org
Added: 5079 days ago From bulliesarebad
global.duration: 32.00
Views: 3428 | Comments: 0
     
Star Wars Smoking PSA
If I saw this when I was younger, I probably wouldn't be smoking right now. Theres no way I would have let 3-PO or R2 down. NO WAY MAN!
Added: 5075 days ago From DrFill
global.duration: 60.00
Views: 2247 | Comments: 0
     
Bullying Prevention - Bully Hotline
What is named as the top school trouble of kids 8-15? Homework? Cafeteria food? Neither it's bullying. And with the rapid rise in electronic communications, cyberbullying using the Internet or mobile devices to send or post harmful or cruel text or images has become a serious issue. The cyberbullying prevention campaign targets 12 and 13-year-olds, particularly girls, urging them to put an end to the cyberbullying chain. Tweens and teens can be lured into such behavior because it takes place in a virtual world. In fact, because they don't realize the tangible consequences, some don't even recognize these hurtful actions as bullying. These new PSAs including viral videos help them realize that if they wouldn't say it in person, they shouldn't say it online. The bullying prevention campaign, launched in September 2004, features NCPC's beloved crime dog, McGruff. It is designed to counteract bullying at a young age by encouraging victims, witnesses and parents to take action to prevent the problem. Visitors to ncpc.org/cyberbullying can learn more about cyberbullying.
Added: 5079 days ago From bulliesarebad
global.duration: 31.00
Views: 2792 | Comments: 0
     
Drug Awareness Animation: Nine Lives
Nine Lives tells the story of a girl who at first refuses her friends offer of some drugs, but in a twist of fate witnesses a cat being run over and ... "when she sees it come back to life she feels that anyone and anything can come back to life, that encourages her to take drugs....." Brizzle -- Fairfield High School Nine Lives is the winning entry for the Drugs category of the Sharp Shotz Animation Competition 2007/8, it was written by Brizzle from Fairfield High School, Bristol. The team assisted Tom Malins an animation student from the University of the West of England in the making of the film.
Added: 5065 days ago From TRabbit2
global.duration: 154.00
Views: 2341 | Comments: 0
     
Anti-Alcohol PSA Video For Teens
Anti-Alcohol PSA Video For Teens. From the public domain. Alcoholism is a chronic disease that makes your body dependent on alcohol. You may be obsessed with alcohol and unable to control how much you drink, even though your drinking is causing serious problems with your relationships, health, work and finances. It's possible to have a problem with alcohol, but not display all the characteristics of alcoholism. This is known as alcohol abuse, which means you engage in excessive drinking that causes health or social problems, but you aren't dependent on alcohol and haven't fully lost control over the use of alcohol. Although many people assume otherwise, alcoholism is a treatable disease. Medications, counseling and self-help groups are among the therapies that can provide ongoing support to help you recover from alcoholism. Alcoholism is a disease. It is often diagnosed more through behaviors and adverse effects on functioning than by specific medical symptoms. Only 2 of the diagnostic criteria are physiological (those are tolerance changes and withdrawal symptoms). Alcohol abuse and alcoholism are associated with a broad range of medical, psychiatric, social, legal, occupational, economic, and family problems. For example, parental alcoholism underlies many family problems such as divorce, spouse abuse, child abuse and neglect, welfare dependence, and criminal behaviors, according to government sources.
Added: 5079 days ago From rikkyrollin
global.duration: 30.00
Views: 5781 | Comments: 0
    
Self Esteem: Jealousy
Let me know how you liked this video and any extra topics dealing with jealousy that you would like me to cover! :) Shop: http://www.Euchante.com Tweet: http://www.Twitter.com/Euchante Blog: http://www.EuchanteTV.blogspot.com Fan? http://www.facebook.com/photo.php?pid=3270398&id=518564894#/pages/Euchante/225439779101?ref=ts
Added: 5066 days ago From TRabbit2
global.duration: 890.00
Views: 2767 | Comments: 0
    
Part 2 of 3: - Helping Children Cope with Grief
Family Matters ACAPNJ: therapists, grief counselors, psychoanalysts discuss signs of normal and extreme responses to loss among children and offer concrete tools for listening, talking, providing support for grieving children, and coping mechanisms for those who work in this difficult field. Part 2 of 3.
Added: 5054 days ago From unobtainium
global.duration: 583.00
Views: 3311 | Comments: 0
    
HSE Alcohol Awareness Advert
For more into visit: http://www.spunout.ie/health/Alcohol-%2526-drugs/Alcohol/Alcohol The Health Service Executive (HSE) has launched a new alcohol awareness campaign aimed at delaying the age at which young people start to drink. The campaign features a thought provoking TV advertisement, which shows young people in a variety of situations where they have the opportunity to get alcohol or drink alcohol.
Added: 5079 days ago From rikkyrollin
global.duration: 41.00
Views: 2368 | Comments: 0
    
Anger Management Speedway Board Game
Ages: 11 & Up. The Anger Management Speedway Board Game helps teens and adults improve their ability to identify, cope with, and express their anger. Players will be able to: identify effects of anger on health and wellness, increase awareness of managing anger, identify coping outlets, and increase awareness of the role that anger has in people's lives. For 8-12 players./nIncludes: Board and game pieces, 2 sets of cards, & reproducible handouts.
Added: 4165 days ago From GuidanceGroup
global.duration: 53.33
Views: 10243 | Comments: 0
     
The Angry Monster Machine Board Game
Ages: 5-10. The Angry Monster Machine board game shows how to teach Kids How to Express Anger. This game is designed to provide insight into both the root(s) of the problem and to introduce alternative coping mechanisms to deal with symptomatic anger. Each player learns to verbalize what makes him/her angry as the game progresses. In addition, normal conversation during the course of the game acts as a catalyst for the children to reveal the issues and conflicts that underlie their anger./nIn this game, each player uses a truck to cart a Play Doh monster to the Transforming Machine. The player then selects an adaptive way to transform the angry feelings and the Play Doh monster into something positive. The object is to be the first one to capture and transform four Angry Monsters. The players learn anger coping skills as they play. 2-4 players./nGame Board Die 12 Reader Transformer Cards 12 Non-Reader Transformer Cards 4 Trucks 4 Jars of Play Doh Angry Monster Maker Mold Instructions/nThis board game is also part of The Angry Monster Machine Bundle
Added: 4165 days ago From GuidanceGroup
global.duration: 51.04
Views: 4681 | Comments: 0
     
Bounce Back Board Game: Teen Version - Ages 12+
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards.
Added: 4165 days ago From GuidanceGroup
global.duration: 53.77
Views: 1748 | Comments: 0
     
Bounce Back Board Game: Children's Version - Ages 8-12
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards. the game includes cards, balls, stress magnets, and 90 question cards. For 4 players. Children's version Ages: 8-12
Added: 4164 days ago From GuidanceGroup
global.duration: 53.77
Views: 2183 | Comments: 0
     
Circle of Friends Board Game
Ages: 5-12. Kids learn friendship-building skills such as listening, patience, and paying attention, and how to deal with various friendship issues such as teasing, bullies, jealousy, anger, and more. This game features a "small town" board where the friends live and socialize. The players are asked questions, and with the right answer, acquire new friends and Pop-it beads. When enough beads are collected to form a "circle of friends" around all players, everyone wins! For 2-6 players
Added: 4164 days ago From GuidanceGroup
global.duration: 49.20
Views: 1973 | Comments: 0
     
The Classroom Behavior Game
Ages: 4-12 For 2-4 /nThe Classroom Behavior Game teaches 12 positive behaviors including Raising Your Hand, Taking Turns, Ignoring Inappropriate Behavior of Others, Having a Positive Attitude, and Listening. Designed for children with behavior problems and who have difficulty following rules. Kids love the behavior report cards and the self-inking apple stamp./nGame includes: game board, 1 die, 4 pawns, 72 Behavior Question cards, 4 sets of 12 Behavior cards, pad of Behavior Report Cards, pad of Apple Score Sheets, apple stamp, and instructions.
Added: 4164 days ago From GuidanceGroup
global.duration: 50.07
Views: 1795 | Comments: 0
     
The Conflict Resolution Board Game
Ages: 6-12.This imaginative game helps children deal with such day-to-day problems as teasing, protecting one's property, and handling arguments, as well as more serious problems like the bully, the drug pusher, the stranger, or the kid with a gun. Players lose turns when they don't respect someone's rights or refuse to mediate a problem, and are moved ahead when they help others solve problems or express their feelings. For 2-6 players.
Added: 4164 days ago From GuidanceGroup
global.duration: 56.53
Views: 1988 | Comments: 0
     
Don't Be Difficult Board Game
Ages: 7-12. A game to help children learn the consequences of both positive and negative choices. This game is designed to provide children with the opportunity to experience the negative consequences of choosing the "hard" way and the positive benefits of choosing the "right" way. As children play the game, they find themselves on the "Hard Road." In order to move back onto the "Right Road," they have to earn positive emotional currency (chips) in the form of Kindness, Trust, Respect, and Cooperation. To advance on the "Right Road" and win, players must learn ways to avoid difficult behaviors and to accept the consequences of their choices and actions. 2-6 players./nContents: Game Board Die 6 Pawns 100 Chips 42 The Right Road Cards 62 The Hard Road Cards Instructions/nThis workbook is also part of the Don't Be Difficult Bundle.
Added: 4164 days ago From GuidanceGroup
global.duration: 49.10
Views: 4791 | Comments: 0
     
Dr.PlayWell's Game of Self-Control Board Game
Ages: 6-12. For: 2-4 Players Learning self-control is not easy, but this game will make kids want to try. Teach children to control their impulses in all kinds of interpersonal situations at home, in school, and in the community. As children learn about the importance of self-control they are challenged to perform various stunts, using the Self-Control magic color circles included with the game. Includes reproducible assessment form. /nIncludes: Game board, 2 dice, 4 pawns, 12 At School cards, 12 At Home cards, 12 In the Community cards, 12 About Myself cards, 4 Self-Control circles, 100 chips, Self-Control assessment form, and instructions.
Added: 4164 days ago From GuidanceGroup
global.duration: 55.31
Views: 2903 | Comments: 0
     
Dr. Playwell's Anger Control Games
Ages: 5-10. Here are six colorful games for the price of one, all in a convenient and portable package. The games teach children such skills as recognizing what triggers their anger, self-control, self-calming, and much more. The program comes complete with cards and markers for each game. For 2-4 players./nDr. Playwell's Anger Control Game Book includes: Game board book Instruction manual 13 card sheets Pawns Die 100 chips
Added: 4164 days ago From GuidanceGroup
global.duration: 48.63
Views: 1887 | Comments: 0
     
Dr. Playwell's Learning Social Rules in School Board Game
By Dr. Lawrence Shapiro/nAges 6-12. This game is designed to help students think about the consequences of their behavior and distinguish good choices from bad ones. The game will also help children practice relaxation and self-control behaviors, learning that they can control their bodies as well as their behavior. Using their Frog markers, players have to avoid the Alligators (representing distractions) that have wandered into the school while answering question about self-control. 2-4 Players./nFeatures:/nPlayers are rewarded for good behavioral choices./nStimulates executive functioning skills like planning and paying attention to others./nCan easily be integrated into a positive behavioral reward system.
Added: 4164 days ago From GuidanceGroup
global.duration: 58.30
Views: 2472 | Comments: 0
     
Dr. PlayWell's "Sure I Can" Game
Ages: 6-12. Dr. Playwell's "Sure I Can" Game is a fun, easy way to develop a positive attitude.. Players try to move their Positive Pat pawns to the Award Ceremony and avoid the barriers put down by the Obstacle Maker. As they dodge and weave around the board, they pick cards that reinforce the game's message: Positive thinking helps you cope with, and solve, all kinds of problems. The game includes a reproducible assessment checklist to be filled out by parents or teachers. For 2-4 players.
Added: 4163 days ago From GuidanceGroup
global.duration: 48.10
Views: 4290 | Comments: 0