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Dr. Playwell's Worry-Less Game
1:5
Ages: 6-12. Dr. Playwell's Worry-Less game
lets players learn important steps for
dealing with persistent worry - identifying
feelings, self-calming, making positive
self-statements, changing negative thoughts,
planning, coping with difficult feelings, and
self-monitoring. As they play, players try to
capture the Worry Monsters, children will
learn important skills to help them worry
less. /nIncludes a reproducible assessment
form to be filled out by parents or teachers.
For 2-4 players.
Added: 4165 days ago From: GuidanceGroup
Views: 2324 | Comments: 0
     
The Emotional Intelligence Game
0:49
Grades 2-8. The Emotional Intelligence game
is an entertaining and engaging game that
reflects the five areas of emotional
intelligence:/n*Self-awareness *Mood
management *Self-motivat
ion *Empathy *Relationship skills/nThere are
two versions of the game and corresponding
sets of rules; Competitive (where players
play against each other) and Cooperative
(where players work together). Players try to
fill in their brain card by answering
questions and winning tokens. Also included
are six decks of cards relating to the five
areas of emotional intelligence plus a deck
of Bonus Cards. The Emotional Intelligence
game utilizes both cognitive behavior therapy
and social learning theory to help players
build their emotional intelligence. For 2-6
players.
Added: 4165 days ago From: GuidanceGroup
Views: 2955 | Comments: 0
     
Expressionary! Board Game
0:54
Expressionary! is a game for teens and adults
about feelings - what situations bring them
up and the many different ways they can be
expressed. Whether through words or
non-verbally through movement and drawings,
Expressionary! makes it easy and fun for
players to express their feelings and
thoughts. The object of the game is to have
the highest number of tokens through
correctly guessing other player's
expressions, and being able to effectively
communicate with others. The game is a
must-have for every educator's, therapist's,
or family's game collection! 4-12 players.
Ages: 12-17. Created by Amanda L. Gissel,
M.A/nContents: Game board 40 Feelings
cards 40 Situation cards Chips 8 Place
markers 1-minute timing device Instructions
Added: 4165 days ago From: GuidanceGroup
Views: 3372 | Comments: 0
     
Figure Me Out Board Game
0:48
Ages 6-12. The Figure Me Out board game helps
kids get to know each other. The game
develops social skills by helping children
learn to gather information about others and
share information about themselves. Children
take turns assuming the role of a reporter,
getting to the bottom of a story by using
Who, What, When, Where, and How questions to
figure out what another player is thinking.
These conversational skills are used to teach
children how to begin and maintain an
interesting conversation. A variety of topics
(a hobby that interests me, a movie I saw
recently, my favorite season, etc.) are used
to generate ideas, or stories, for the
players to figure out. The object of the game
is to complete a full circuit of the game
board and file your story by the deadline.
Designed for children with Asperger Syndrome
in mind. For 2-6 players./nContents: Game
board Die 6 Pawns 48 Topic Cards 6 Question
Cards 6 Card stands Second Chance
Spinner Instructions/nThis product is also
part of the Social Skills/Asperger's Syndrome
Game Set.
Added: 4165 days ago From: GuidanceGroup
Views: 3308 | Comments: 0
     
Friendship Farm Puzzle Games Set of 4
1:4
Ages 5-10. Friendship Farm Puzzle Games gives
kids a new way to learn social skills,
featuring "3 games in 1." Players start off
laying out the 20 pieces of the puzzle, each
with a question designed to stimulate social
learning. As each question is answered, the
piece is turned over an the players
cooperatively form the colorful and engaging
puzzle. When the puzzle is completed, players
must search the pictures to find the animals
on Friendship Farm who are socially
appropriate. Created by game expert, Dr.
Lawrence Shapiro, we know that kids will want
to play these games again and again. The
games are designed to be played in counseling
sessions, in the classrooms, or at home. Each
puzzle comes with its own instructions.
Puzzles are 15" x 21" and made of sturdy
cardboard designed for years of play. 1-6
players./nSet includes one each of the
following puzzles:/nWho is Being Friendly?
Friendship Farm Puzzle Game Who is Being
Helpful? Friendship Farm Puzzle Game Who Is
Following the Rules? Friendship Farm Puzzle
Game Who is Being Responsible and Respectful?
Friendship Farm Puzzle Game/nPuzzles also
sold individually.
Added: 4165 days ago From: GuidanceGroup
Views: 1811 | Comments: 0
     
The Good Behavior Board Game
0:56
Ages: 4-10. The Good Behavior game teaches
children the importance of good behavior and
helps them anticipate the consequences of
misbehavior. Adults learn and practice two of
the most effective forms of discipline for
children: token reinforcement and time-out.
Colorful cartoon graphics and the excitement
of winning tokens makes the game fun. For 2-6
players. Includes: Game board, cards, 4
pawns, die, sand timer, instructions.
Added: 4165 days ago From: GuidanceGroup
Views: 1890 | Comments: 0
     
The Helping, Sharing, and Caring Card
Game

0:53
Ages: 4-11. The Helping, Sharing and Caring
card game is designed to teach children the
importance of helping, sharing, and caring in
a fun way. As they play, children learn to
match the solution to the given problem.
Example: a child sneezes; another child hands
him a tissue. When a match is made, the
player must tell why that particular behavior
is important. The game is cooperative; all
players win by helping each other solve the
problems. When all of the problems have been
solved, everyone wins! There are two levels
of play for younger and older children. 2-4
players./nContents: 24 Problem Cards 24
Solution Cards Instructions/nThis card game
is also part of The Helping, Sharing, and
Caring Collection
Added: 4165 days ago From: GuidanceGroup
Views: 1778 | Comments: 0
     
The Helping, Sharing, and Caring
Workbook with CD

0:49
Ages: 4-12. By Lisa M. Schab, LCSW with
Richard A. Gardner, M.D. Containing more than
60 activities, games, and puzzles, this book
helps to reinforce the social skills that are
so important in making friends. Designed to
help children learn, value, and practice
altruistic attitudes and behaviors towards
others and themselves. Children learn how
their own caring thoughts and actions help to
make their immediate world, and the world in
general, a better place./nThis workbook is
divided into eight areas: Kindness, Empathy,
Good Manners, Sharing, Respecting Yourself,
Safety and Health, Doing the Right Thing, and
Helping Others. Each section of the book
teaches the importance of the particular
topic area, and specific ways to express this
virtue through thoughts, words, and actions.
Children are able to practice the concepts by
completing simple activities, puzzles, and
games./nThis workbook is 88-pages,
spiral-bound, and includes a CD./nThis
workbook is also part of The Helping,
Sharing, and Caring Collection
Added: 4165 days ago From: GuidanceGroup
Views: 1820 | Comments: 0
     
The Helping, Sharing, and Caring Board
Game

0:55
Ages: 4-12. By Richard A. Gardner, M.D. The
Helping, Sharing, and Caring board game helps
children develop critical communication and
social skills. The purpose of this game is to
provide an enjoyable game in the context of
which important issues are introduced. A wide
variety of issues are focused on:
self-esteem, manners, safety, ethics, values,
health, consideration for others,
interpersonal relations, the value of
learning, sympathy, empathy, and competence.
The responses to the cards impart information
and facilitate communication, both of which
can enhance feelings of self-worth and
improve interpersonal relationships. 2-6
players./nContents: Game board 288 Discussion
cards Spinner 6 pawns Chips 2 Dice/nThis
board game is also part of The Helping,
Sharing, and Caring Collection
Added: 4165 days ago From: GuidanceGroup
Views: 2655 | Comments: 0
     
Let's Talk About Separation and
Divorce Card Game

0:50
Ages: 6 and Up. The Let's Talk about
Separation and Divorce card game is designed
to help foster a positive relationship
between separated and divorced parents and
their children. The more than 100 cards in
this game are intended to give children the
opportunity to express their feelings and to
give parents a chance to model positive ways
of thinking and feeling about separation and
divorce. The cards are specifically written
to help children focus on solutions to the
problems created by separation or divorce
rather than to complain or blame others./nThe
card game will help children: Not to blame
themselves Not to be caught in the middle of
the parents' disagreements To have a positive
self-image To cope with stress To be a good
problem solver To see friends and family as a
source of support To communicate feelings and
accept the feelings of others/nContents: Over
100 Let's Talk...cards Spinner Instructions
Added: 4165 days ago From: GuidanceGroup
Views: 2021 | Comments: 0
     
My 2 Homes Board Game
0:45
Ages: 6-12. My 2 Homes board game is designed
for children who are having difficulty
adjusting to their parents' divorce, this
engaging game lets children deal with
problems on their own terms through play. The
game was designed to be a tool to help
children communicate their feelings about
divorce. The game is simple enough for
parents or other nonprofessionals to play
with children. The object of the game is for
each player to make a full circle of the game
board, answering the questions about divorce.
For 2-4 players./nContents: Game Board 99
Situation Cards 99 Factual Cards Die 6
Pawns 100 Chips Instructions
Added: 4165 days ago From: GuidanceGroup
Views: 2386 | Comments: 0
     
No More Arguments Board Game
0:51
Ages 6-12. The No More Arguments Board Game
teaches children to understand another's
point of view and to think about and resolve
problems. In this fun game, players learn how
to cope with situations without arguing,
while earning enough chips to go on the
"class field trip." Players read the
Situation cards and answer questions using
the "11 Ways to Stop Arguing" listed on the
board. A unique feature of the game is an
enclosed audio CD consisting of real-life
kids and adults describing their feelings
about situations that typically cause
arguments. 2-6 players./nContents: Game
Board 24 Situation Cards 24 Argument
Cards Argument CD Die 100 Chips 6
Pawns Instructions
Added: 4165 days ago From: GuidanceGroup
Views: 2271 | Comments: 0
     
No More Bullies Board Game
0:46
Ages 5-12. By Marcia and Max Nass. The No
More Bullies board game is an entertaining
and stimulating game that can help players
learn how to handle bullies and stand up for
themselves. Players will learn how to avoid
being picked on, what to say to a bully, and
who to talk to about the problem. Bullies
will learn why they act the way they do and
how they can handle their anger and
frustrations without taking it out on someone
else. This is a cooperative game in which all
players must work together to get their
possessions back from the bully, who has
taken them. Players must also turn the "mean"
bully on the board into a "reformed" bully -
Mr. Nice Guy! - by covering him with puzzle
pieces. 2-4 players./nContents: Game Board 28
Cool Off Cards 24 Talk About It Cards Die 8
Mr. Nice Guy Puzzle Pieces 4 Pawns 20
Possesion Cards (a ball and rope, a jacket,
money, a watch, and a
snack) Instructions/nThis board game is also
part of the No More Bullies! Set.
Added: 4165 days ago From: GuidanceGroup
Views: 4928 | Comments: 0
     
No More Teasing! Board Game
0:44
Ages: 6-12. The No More Teasing game is
designed to teach children 10 ways to deal
with being teased including: using confident
body language, avoiding teasers when you are
alone, and learning what provokes teasing. In
this game players will learn how to deal with
teasing, while earning enough chips to attend
the "classroom party" at the end of the game.
Players read the Situation Cards and use the
"10 Ways to Stop Teasing" listed on the game
board to describe how they might react. A
unique feature of the game is a CD of
children making teasing comments that may be
used in place of the Teasing Cards.For 2-6
players./nContents: Game Board 24 Situation
Cards 24 Teasing Cards CD Die 100 Chips 6
Pawns Instructions
Added: 4165 days ago From: GuidanceGroup
Views: 3426 | Comments: 0
     
Positive Thinking Board Game
1:4
Ages: 9 & Up. The Positive Thinking board
game is an exceptional therapeutic game that
maintains the premise that thought is the
source of many of our emotional states. By
becoming more aware of our self-talk and
cognitive responses to situations, we can
better select and control our emotions.
Helpful in addressing emotional difficulties
such as anxiety, depression, anger, and low
self-esteem. All players are winners if they
have learned even one thing about the
benefits of positive thinking. For 2-6
players./nContents: Game Board Triangle
Cards Star Cards Circle Cards Die 100 Chips 6
Pawns Instructions
Added: 4165 days ago From: GuidanceGroup
Views: 2423 | Comments: 0
     
Remote Control Impulse Control Game
1:8
Grades 1-9. The Remote Control Impulse
Control Game is a set of four card games that
addresses impulsivity. The essential skills
for inhibiting impulsivity are: STOP and
redirect behavior; REWIND and learn from past
mistakes; and FAST FORWARD and think ahead
about potential consequences. The game uses
the remote control symbols to facilitate
learning the skills. There are both
competitive and cooperative versions for
grades 1-5 and for grades 6-9. Each age group
has its own set of cards. All players
practice all three skills during the course
of the game. In addition to practicing these
skills, players practice planning ahead and
learn social skills as well as exercising
frustration tolerance./nwww.childswork.com
Added: 4161 days ago From: GuidanceGroup
Views: 2270 | Comments: 0
     
Roll A Role Series
0:54
Ages: 6-10. Children learn new skills best
when they can practice them in safe and fun
situations. Series consists of three large
Roll-A-Role cubes and five card games. Each
card game has 2 decks of cards; one deck of
cards focuses on "people," the other deck
focuses on "situations." Each cube has a
pocket in which to insert a card. Players
roll the cubes and follow the instructions on
the card that turns up. Players win points
for using an appropriate "Positive Action" as
outlined in the game. For 2-8 players./nSet
includes one pack of 3 Cubes and 1 each of
the following card games:/nA Game of Anger
Managementl: Many children have problems
controlling their anger and expressing it in
appropriate ways. This game is designed to
help children learn a variety of
anger-control techniques by practicing them
in common situations that often trigger
inappropriate responses. Item # 389922 /nA
Social Skills Game: Social skills are an
important part of a child's emotional
intelligence. This game is designed to help
children learn a variety of friend-making
skills. Item # 389925/nA Game of Non-Verbal
Communication: Many children have difficulty
reading nonverbal language. They may misread
facial cues, posture, gestures, voice tone,
or any other subtle aspects of nonverbal
communication. This game is designed to help
children pay more attention to the nonverbal
aspects of communication. It is intended to
help them be aware of both of their own
nonverbal language, as well as nonverbal
language used by others. Item # 389928/nA
Bullying Prevention Game: Every day,
countless children face bullies at school, on
the playground, and in their neighborhoods.
This game presents problems children commonly
encounter and provides them with techniques
to respond to those problems. Item #
389931/nA Good Behavior Game: This game is
designed to teach children a range of
positive behaviors that can be used with
common situations that often trigger
misbehavior. Item #
389934/nwww.childswork.com
Added: 4161 days ago From: GuidanceGroup
Views: 2148 | Comments: 0
     
Dr. Playwell's Learning
Self-Control in School Board Game

0:57
Ages 6-12. Dr Playwells Learning Self-Control
Game is designed to help children who are
having difficulty learning social rules,
particularly children on the Autism Spectrum
and children with Attention Deficit
Disorders. Cards ask children to think about
a variety of social problems that occur
during the school day and to think about the
best ways to handle each situation. This game
is designed to be played in a regular
classroom or as part of a social skills
training program. 2-4
Players./nFeatures:/nCovers a wide variety of
common social problems./nIncludes blank cards
for you to create your own questions./nGives
children a chance to practice appropriate
social behavior in an accepting and
structured format. /nBy Dr. Lawrence
Shapiro www.childswork.com
Added: 4160 days ago From: GuidanceGroup
Views: 2758 | Comments: 0
     
Stop Being So Mean! Board Game
0:46
Ages: 5-10. Written by Max and Marcia Nass.
Stop Being So Mean is a game of cooperation,
children learn to recognize when they are
being mean to others and how to stop it. They
also learn how to respond when others are
mean to them. The players work together as a
team to gather more tokens than the Mean
Dragon collects. As the players go around the
game board, the Good Dragon gives them tokens
and the Mean Dragon takes tokens away from
them. No one knows whether "meanness" or
"kindness" will win out until the game ends
and the tokens are counted. By playing this
adventure-filled game players will learn how
to become caring and compassionate,
respecting themselves, their friends, their
family, and their environment. For 2-4
players./nContents: Game board 48 Stop Being
So Mean! Cards 4
pawns Die Chips Instructions/nwww.childswork.
com
Added: 4160 days ago From: GuidanceGroup
Views: 2034 | Comments: 0
     
Stop, Relax & Think Board Game
1:15
Ages 6-12. By Becky Bridges, C.S.W., A.C.P.
Stop, Relax, and Think is a board game to
help impulsive children think before they
act. In this ever-popular board game, active,
impulsive children learn motor control,
relaxation skills, how to express their
feelings, and how to problem-solve. The
manual includes information on how the game
can be used both as a diagnostic and a
treatment tool, and how behaviors learned in
the game can be generalized for the home or
classroom. The object of the game is to
proceed through the Feelings, Stop, Relax,
and Think sections of the game board to
Finish, collecting chips along the way. The
player with the most chips when the game ends
wins./nFeelings When a player lands on a
Feelings Card space he/she selects, reads
aloud, and answers a Feelings Card. This
section helps children become aware of their
feelings and the early signs of stress, which
is essential to their achieving
self-control./nStop When a player lands on a
Stop Sign space he/she rolls the 8-sided die.
He/she then refers to the corresponding
number on the Stop Card, performing whatever
action is stated on the Stop Card until the
person on his/her right says "Stop." If the
player stops immediately he/she receives a
chip. This section helps children practice
behavior cessation and learn how to catch
themselves before they respond or react
automatically./nRelax When a player lands in
the Relax space he/she does what is indicated
on the space. This section helps children
learn to relax. The ability to relax is a
powerful asset for a child who is attempting
to learn self-control./nThink This section
helps children think through problems. This
ability is a prerequisite to achieving
self-control./nContents: Game Board 8-sided
Die 6-sided Die 30 Chips Stop Card 36
Feelings Cards 33 Think
Cards Instructions/nThis board game is also
part of The Stop, Relax & Think
Collection./nwww.childswork.com
Added: 4160 days ago From: GuidanceGroup
Views: 10494 | Comments: 0