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Related Tags: Activities for building character Social Emotional Learning Elementary skills cooperation conflict resolution Stop Relax and Think Game Play Therapy Therapeutic Homework Stress Children Fun Educational Life Feeling ethics school youth student teacher academic inspiration morality honesty respect respon date psa sexual assault drugs alcohol teen victim drug-facilitated teenagers rapist hidden acquaintance forced intercourse video prevention teens girl girls women woman rapists friend attack attacked friends boy boys drink activity relationship consent control party violence violent dating crime criminal behavior suspect help action agressive agression educate training signs warning signals sleep pass advantage avoid Wait Win Board self-control Success Development Teaching What Should do now Card decision making communicating cooperate grief therapist parent trauma counseling loss Pat Bratt anger grieving Solutions behavioral positive counselors intelligence cognitive empathy feelings emotions cool ADHD Asperger's Syndrome hyperactivity music creativity Davina family kids guitar piano Talking Doing Professionals Psychotherapeutic helping sharing caring pregnancy thinking depression adolescents awareness Rights Responsibilities freedom expression privacy drinking driving SADD alchol Roll role collection non-verbal communication good bully teasing

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Activities for Building Character, Social Learning GR 1-2
Activities for Building Character & Social-Emotional Learning Grades 1-2. /nOne of the key components of the Grades 1–2 materials is teaching kids to get along. Teachers are encouraged to use classroom meetings (circle time) throughout the day to deal with misunderstandings, bullying, inappropriate language, and social conflicts that arise inside and outside the classroom. By doing so, a forum is created where students can share their feelings, as well as review, process, and discuss ways to positively resolve conflicts. The more than 100 lesson plans and activities give multiple opportunities to capitalize on the teachable moments./nKey concepts explored in the program:/nMe and my safe and caring school—how to be an Ambassador of Peace/nDiscovering our feelings—learning how to Stop, Think, Choose/nMy support system—caring for others and being a friend/nRespect yourself and others—using good manners or bad manners/nCaring about one another—helping to prevent bullying/nCooperation—how to team up for success/nGetting along with others—using conflict resolution skills/nThe power to choose—growing responsibility/nFollow your dreams—using my gifts and talents/nThis book is also part of the Activities for Building Character and Social-Emotional Learning Set.
Added: 4098 days ago From GuidanceGroup
global.duration: 54.30
Views: 35491 | Comments: 0
     
Stop, Relax & Think Board Game
Ages 6-12. By Becky Bridges, C.S.W., A.C.P. Stop, Relax, and Think is a board game to help impulsive children think before they act. In this ever-popular board game, active, impulsive children learn motor control, relaxation skills, how to express their feelings, and how to problem-solve. The manual includes information on how the game can be used both as a diagnostic and a treatment tool, and how behaviors learned in the game can be generalized for the home or classroom. The object of the game is to proceed through the Feelings, Stop, Relax, and Think sections of the game board to Finish, collecting chips along the way. The player with the most chips when the game ends wins./nFeelings When a player lands on a Feelings Card space he/she selects, reads aloud, and answers a Feelings Card. This section helps children become aware of their feelings and the early signs of stress, which is essential to their achieving self-control./nStop When a player lands on a Stop Sign space he/she rolls the 8-sided die. He/she then refers to the corresponding number on the Stop Card, performing whatever action is stated on the Stop Card until the person on his/her right says "Stop." If the player stops immediately he/she receives a chip. This section helps children practice behavior cessation and learn how to catch themselves before they respond or react automatically./nRelax When a player lands in the Relax space he/she does what is indicated on the space. This section helps children learn to relax. The ability to relax is a powerful asset for a child who is attempting to learn self-control./nThink This section helps children think through problems. This ability is a prerequisite to achieving self-control./nContents: Game Board 8-sided Die 6-sided Die 30 Chips Stop Card 36 Feelings Cards 33 Think Cards Instructions/nThis board game is also part of The Stop, Relax & Think Collection./nwww.childswork.com
Added: 4153 days ago From GuidanceGroup
global.duration: 75.23
Views: 10491 | Comments: 0
     
Character Education Success in High School
This video profiles a high school in California and shows the benefits of using CHARACTER COUNTS!, the most popular character education program in the United States. More info: www.charactercounts.org
Added: 5034 days ago From TRabbit2
global.duration: 236.00
Views: 9244 | Comments: 0
Date Rape Video PSA
Date Rape PSA Video. Public domain video. Public service announcement. Date Rape - Protecting Yourself - A video PSA about the injustice of date rape. From the public domain. When people think of rape, they might think of a stranger jumping out of a shadowy place and sexually attacking someone. But it's not only strangers who rape. In fact, about half of all people who are raped know the person who attacked them. Girls and women are most often raped, but guys can also be raped. Most friendships, acquaintances, and dates never lead to violence, of course. But, sadly, sometimes it happens. When forced sex occurs between two people who already know each other, it is known as date rape or acquaintance rape. Even if the two people know each other well, and even if they were intimate or had sex before, no one has the right to force a sexual act on another person against his or her will. Although it involves forced sex, rape is not about sex or passion. Rape has nothing to do with love. Rape is an act of aggression and violence. You may hear some people say that those who have been raped were somehow "asking for it" because of the clothes they wore or the way they acted. That's wrong: The person who is raped is not to blame. Rape is always the fault of the rapist. And that's also the case when two people are dating — or even in an intimate relationship. One person never owes the other person sex. If sex is forced against someone's will, that's rape. Healthy relationships involve respect — including respect for the feelings of others. Someone who really cares about you will respect your wishes and not force or pressure you to have sex. Alcohol is often involved in date rapes. Drinking can loosen inhibitions, dull common sense, and — for some people — allow aggressive tendencies to surface. Drugs may also play a role. You may have heard about "date rape" drugs like rohypnol ("roofies"), gamma-hydroxybutyrate (GHB), and ketamine. Drugs like these can easily be mixed in drinks to make a person black out and forget things that happen. Both girls and guys who have been given these drugs report feeling paralyzed, having blurred vision, and lack of memory. The best defense against date rape is to try to prevent it whenever possible. Here are some things both girls and guys can do: Avoid secluded places (this may even mean your room or your partner's) until you trust your partner. Don't spend time alone with someone who makes you feel uneasy or uncomfortable. This means following your instincts and removing yourself from situations that you don't feel good about. Stay sober and aware. If you're with someone you don't know very well, be aware of what's going on around you and try to stay in control. Also, be aware of your date's ability to consent to sexual activity — you may become guilty of committing rape if the other person is not in a condition to respond or react. Know what you want. Be clear about what kind of relationship you want with another person. If you are not sure, then ask the other person to respect your feelings and to give you time. Don't allow yourself to be subject to peer pressure or encouraged to do something that you don't want to do.
Added: 5056 days ago From TRabbit2
global.duration: 31.00
Views: 8526 | Comments: 0
     
Wait & Win! Board Game
Ages: 6-12. The Wait and Win board game was designed to teach children the importance of being patient in many different situations as they try a variety of fun tasks and try to solve problems. Patience is an important ingredient in a child's social and academic success. This game teaches frustration tolerance, self-control, respect for others, and a sense of time and timing. The object of the game is to earn as many "patience points" (chips) as possible. Includes a countdown timer that gives players feedback on how well they control their impulsivity. 2-4 players./nContents: Game board 24 You Win Cards (describe situations where children have been patient, with a positive result) 24 Patience Problems Cards (asks players to respond to situations where being patient is important) 24 Test Your Skill Cards (describe "stunts" that require patience and self-control) 100 chips 4 pawns Die Timer Instructions/nwww.childswork.com
Added: 4153 days ago From GuidanceGroup
global.duration: 54.10
Views: 6269 | Comments: 0
     
What Should I Do Now? Card Game
Ages 8-18. By Lawrence E. Shapiro, Ph.D. The What Should I do now game is a hilarious card game designed to help children understand the different reactions we have to difficult situations and how our responses affect those around us. The difference between responding inappropriately and responding appropriately is examined in a non-judgmental setting. 2-6 Players./nContents: 45 Situation Cards 60 Response Cards 1 Spinner Instructions/nwww.childswork.com
Added: 4153 days ago From GuidanceGroup
global.duration: 49.55
Views: 4215 | Comments: 0
     
Part 2 of 3: - Helping Children Cope with Grief
Family Matters ACAPNJ: therapists, grief counselors, psychoanalysts discuss signs of normal and extreme responses to loss among children and offer concrete tools for listening, talking, providing support for grieving children, and coping mechanisms for those who work in this difficult field. Part 2 of 3.
Added: 5049 days ago From unobtainium
global.duration: 583.00
Views: 3311 | Comments: 0
    
The Anger Solution Board Game
The anger Solution game is a fun game to help provide alternative solutions for angry and aggressive behaviors . The goal is to help children understand they have control over their behavioral responses to anger and they can make choices that result in positive solutions. Anger is a natural emotion in response to conflict situations it can jeopardize relationships if not communicated effectively therefore it is suggested that this game should be played with adult supervision. The solution spinner introduces various anger management solutions, the solution cards present relaxation techniques, the empowerment cards offer positive affirmations and the question cards provide an understanding of the anger response.
Added: 4159 days ago From GuidanceGroup
global.duration: 71.60
Views: 3207 | Comments: 0
     
The Emotional Intelligence Game
Grades 2-8. The Emotional Intelligence game is an entertaining and engaging game that reflects the five areas of emotional intelligence:/n*Self-awareness *Mood management *Self-motivat ion *Empathy *Relationship skills/nThere are two versions of the game and corresponding sets of rules; Competitive (where players play against each other) and Cooperative (where players work together). Players try to fill in their brain card by answering questions and winning tokens. Also included are six decks of cards relating to the five areas of emotional intelligence plus a deck of Bonus Cards. The Emotional Intelligence game utilizes both cognitive behavior therapy and social learning theory to help players build their emotional intelligence. For 2-6 players.
Added: 4158 days ago From GuidanceGroup
global.duration: 48.93
Views: 2954 | Comments: 0
     
George's Story: ADHD and creativity
George is a 9 year-old who loves exercising his creativity by playing guitar, and building model cities. He's also been diagnosed with ADHD and Asperger's Syndrome. ©Johnson & Johnson Services, Inc. 2009 Neither Johnson & Johnson nor any of its operating companies (Johnson & Johnson) are responsible for third-party materials appearing on the Johnson & Johnson Health Channel, including but not limited to linked third-party videos, linked third-party sites, and third-party advertisements. J&J does not control or endorse this third-party content and makes no representations regarding its accuracy.
Added: 5056 days ago From TRabbit2
global.duration: 177.00
Views: 2888 | Comments: 0
     
Part 1 of 3: - Helping Children Cope with Grief
Family Matters ACAPNJ: therapists, grief counselors, psychoanalysts discuss signs of normal and extreme responses to loss among children and offer concrete tools for listening, talking, providing support for grieving children, and coping mechanisms for those who work in this difficult field. Part 1 of 3.
Added: 5049 days ago From unobtainium
global.duration: 581.00
Views: 2733 | Comments: 0
    
The Talking, Feeling, & Doing Board Game
Ages: 4-15. The Talking, Feeling, & Doing Board Game is a psychotherapeutic game for children. The first published therapeutic game by Richard A. Gardener, M.D., is still one of the most popular counseling tools used with children in therapeutic settings. A child's responses while playing the game will reveal the psychological issues that are most important to him or her. Three types of cards offer prompts that will engage the child and, through their responses, reveal directions for therapeutic intervention. For 2-6 players./nContents: Game Board 108 Talking Cards 108 Feeling Cards 108 Doing Cards Spinner 6 Pawns Chips 2 Dice Instructions/nwww.childswork.com
Added: 4153 days ago From GuidanceGroup
global.duration: 65.90
Views: 2696 | Comments: 0
     
The Helping, Sharing, and Caring Board Game
Ages: 4-12. By Richard A. Gardner, M.D. The Helping, Sharing, and Caring board game helps children develop critical communication and social skills. The purpose of this game is to provide an enjoyable game in the context of which important issues are introduced. A wide variety of issues are focused on: self-esteem, manners, safety, ethics, values, health, consideration for others, interpersonal relations, the value of learning, sympathy, empathy, and competence. The responses to the cards impart information and facilitate communication, both of which can enhance feelings of self-worth and improve interpersonal relationships. 2-6 players./nContents: Game board 288 Discussion cards Spinner 6 pawns Chips 2 Dice/nThis board game is also part of The Helping, Sharing, and Caring Collection
Added: 4158 days ago From GuidanceGroup
global.duration: 54.90
Views: 2654 | Comments: 0
     
Drug Class 3 Welcome Back
Rand welcomes both viewers and students to Drug Class. The new season begins with Chelsie. Last season, Chelsie’s episode ended with her pregnancy. Now Chelsie is back in class with her baby boy. Bev Drew, FASD Prevention Program Coordinator Saskatchewan Prevention Institute, talks to the class about FASD. Chelsie shares what it’s like to be a mom and the responsibilities that come with it.
Added: 4237 days ago From GuidanceGroup
global.duration: 103.04
Views: 2583 | Comments: 0
Positive Thinking Board Game
Ages: 9 & Up. The Positive Thinking board game is an exceptional therapeutic game that maintains the premise that thought is the source of many of our emotional states. By becoming more aware of our self-talk and cognitive responses to situations, we can better select and control our emotions. Helpful in addressing emotional difficulties such as anxiety, depression, anger, and low self-esteem. All players are winners if they have learned even one thing about the benefits of positive thinking. For 2-6 players./nContents: Game Board Triangle Cards Star Cards Circle Cards Die 100 Chips 6 Pawns Instructions
Added: 4157 days ago From GuidanceGroup
global.duration: 63.77
Views: 2422 | Comments: 0
     
Ethical Choices: Rights and Responsibilities
Rights and Responsibilities examines complex issues of personal freedom people face in today's society. This DVD explores the conflicts that arise when teen's individual rights and social responsibilities collide. Moderator Kim Taylor-Thompson, associate professor of law at Stanford University, leads a panel of seven teenagers along with a high school principal, the president of the ACLU, and an ethicist through a series of hypothetical situations. Organized into four easy-to-use segments, the topics include: social responsibility, freedom of expression, privacy, and setting limits. Thought-provoking and insightful, this program raises tough questions and encourages young people to look within themselves for answers.
Added: 4236 days ago From GuidanceGroup
global.duration: 177.28
Views: 2247 | Comments: 0
Drug Class 2: Impairment Part 1
This episode focuses on the seriousness of drinking and driving. In this episode we focus on a PSA by SADD that shows how drinking and driving can cause disabilities. Dwayne, the father of 21 year old Melissa, who was killed by a drunk driver, shares how he is coping with her death. We also hear from Ted, the driver who was responsible for her death.
Added: 4237 days ago From GuidanceGroup
global.duration: 143.91
Views: 2157 | Comments: 0
Real Life Teens: Sexual Responsibility
This program talks directly to teens by real teens telling their own stories and experiences. It is designed to provoke thought and conversation amongst teens on difficult-to-discuss issues and show them that their problems and issues are shared by others.
Added: 4227 days ago From GuidanceGroup
global.duration: 98.65
Views: 2154 | Comments: 0
Top 10 Myths About Alcohol and Drugs: Spanish
This program, with it's clever use of satire, graphics, and mock pop quizzes, captivates student attention as well as educates. The following myths are exposed and exploded: Everybody's doing it; Beer isn't as bad as hard liquor; I can get high and still be in control; Marijuana isn't harmful or addictive; Prescription drugs can't hurt me because they're legal; Drugs and alcohol do not damage the brain; and Steroids do not damage the body. Each myth is rebutted with cold, hard facts, challenging students to take full responsibility for their personal health and safety.
Added: 4223 days ago From GuidanceGroup
global.duration: 190.40
Views: 2153 | Comments: 0
Roll A Role Series
Ages: 6-10. Children learn new skills best when they can practice them in safe and fun situations. Series consists of three large Roll-A-Role cubes and five card games. Each card game has 2 decks of cards; one deck of cards focuses on "people," the other deck focuses on "situations." Each cube has a pocket in which to insert a card. Players roll the cubes and follow the instructions on the card that turns up. Players win points for using an appropriate "Positive Action" as outlined in the game. For 2-8 players./nSet includes one pack of 3 Cubes and 1 each of the following card games:/nA Game of Anger Managementl: Many children have problems controlling their anger and expressing it in appropriate ways. This game is designed to help children learn a variety of anger-control techniques by practicing them in common situations that often trigger inappropriate responses. Item # 389922 /nA Social Skills Game: Social skills are an important part of a child's emotional intelligence. This game is designed to help children learn a variety of friend-making skills. Item # 389925/nA Game of Non-Verbal Communication: Many children have difficulty reading nonverbal language. They may misread facial cues, posture, gestures, voice tone, or any other subtle aspects of nonverbal communication. This game is designed to help children pay more attention to the nonverbal aspects of communication. It is intended to help them be aware of both of their own nonverbal language, as well as nonverbal language used by others. Item # 389928/nA Bullying Prevention Game: Every day, countless children face bullies at school, on the playground, and in their neighborhoods. This game presents problems children commonly encounter and provides them with techniques to respond to those problems. Item # 389931/nA Good Behavior Game: This game is designed to teach children a range of positive behaviors that can be used with common situations that often trigger misbehavior. Item # 389934/nwww.childswork.com
Added: 4154 days ago From GuidanceGroup
global.duration: 54.47
Views: 2147 | Comments: 0
     
 
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