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Anger Management Speedway Board Game
Ages: 11 & Up. The Anger Management Speedway Board Game helps teens and adults improve their ability to identify, cope with, and express their anger. Players will be able to: identify effects of anger on health and wellness, increase awareness of managing anger, identify coping outlets, and increase awareness of the role that anger has in people's lives. For 8-12 players./nIncludes: Board and game pieces, 2 sets of cards, & reproducible handouts.
Added: 4159 days ago From GuidanceGroup
global.duration: 53.33
Views: 10241 | Comments: 0
     
Bounce Back Board Game: Children's Version - Ages 8-12
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards. the game includes cards, balls, stress magnets, and 90 question cards. For 4 players. Children's version Ages: 8-12
Added: 4159 days ago From GuidanceGroup
global.duration: 53.77
Views: 2182 | Comments: 0
     
Bounce Back Board Game: Teen Version - Ages 12+
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards.
Added: 4159 days ago From GuidanceGroup
global.duration: 53.77
Views: 1748 | Comments: 0
     
Buzzed Driving - Hospital
Drunk or impaired driving killed nearly 13,000 people in 2007. That's one person every 40 minutes. That makes it everyone's problem. It seems that many people were doing their part to put a stop to this completely preventable epidemic. Alcohol-related traffic fatalities reached a low point in the late 1990s. Research also indicates that 62% of Americans exposed to the now-iconic Friends Don't Let Friends Drive Drunk campaign have personally intervened to stop someone from driving drunk, no doubt saving countless lives. However, since the late 90's, alcohol-related driving deaths have been steadily increasing. It seems that though the campaign was very successful, it did not change the behavior of many potential impaired drivers. Many thought the messages to be targeted at overtly drunk drivers, and not them. When decision time came, they would consider themselves merely "buzzed" and get behind the wheel. The new PSAs created to address this gap were released in December 2005 with the objective to inspire dialogue and recognition of the dangers of "buzzed" driving and subsequently, to motivate people to stop driving buzzed. The next installment expands on this message, equating buzzed driving and drunk driving and demonstrating the devastating consequences that can occur as a result of buzzed driving. The overall campaign hopes to educate people that consuming even a few drinks can impair driving and that Buzzed Driving is Drunk Driving.
Added: 5029 days ago From unobtainium
global.duration: 31.00
Views: 2886 | Comments: 0
Dr. PlayWell's Best Behavior Game
Dr. Playwell's Best Behavior Game is a send-home game for counselors to be able to give to parents without having to worry about getting it back. The game is designed to help children see the importance of positive behavior in their daily lives. Four card decks teach children the basic elements that underlie positive behavior: Dealing with Feelings cards, Positive Behavior cards, Positive Thinking cards and Caring about others cards. This game provides continuity between counseling sessions. It helps children distinguish between appropriate and inappropriate behavior,recognize personal boundaries,understand self-control and how to practice it,use effective communication skills, and develop effective coping skills.
Added: 4159 days ago From GuidanceGroup
global.duration: 73.90
Views: 1718 | Comments: 0
     
Drug Awareness Animation: Nine Lives
Nine Lives tells the story of a girl who at first refuses her friends offer of some drugs, but in a twist of fate witnesses a cat being run over and ... "when she sees it come back to life she feels that anyone and anything can come back to life, that encourages her to take drugs....." Brizzle -- Fairfield High School Nine Lives is the winning entry for the Drugs category of the Sharp Shotz Animation Competition 2007/8, it was written by Brizzle from Fairfield High School, Bristol. The team assisted Tom Malins an animation student from the University of the West of England in the making of the film.
Added: 5060 days ago From TRabbit2
global.duration: 154.00
Views: 2339 | Comments: 0
     
Drug Class 3 The Reunion
Participants from Drug Class 1 and 2 join the Drug Class 3 participants to share where they are now, and how Drug Class has helped improve their lives.
Added: 4236 days ago From GuidanceGroup
global.duration: 166.27
Views: 1618 | Comments: 0
Eating Disorders, Self-Image And Self-Esteem Educational Video PSA
Eating Disorders and Self-Image Video PSA. Courtesy of the National Eating Disorder Information Centre; The National Eating Disorder Information Centre (NEDIC) is a Canadian, non-profit organization, established in 1985 to provide information and resources on eating disorders and weight preoccupation. Our goal is to promote healthy lifestyles that allow people to be fully engaged in their lives. If you, or someone you know, is struggling with an eating disorder or is preoccupied with weight and dieting, please read our Give & Get Help section for valuable information and resources. There are many different kinds of food and weight preoccupations, including eating disorders. This section aims at de-mystifying issues relating to dieting, food, weight concerns, shape concerns, self-esteem and body image. To do so, we will be looking at those influences that most contribute to how we feel about our selves and our bodies, and that ultimately can help us make healthier choices for more enjoyable lives. Body image is the mental picture you have of your body - what it looks like, what you believe about it, and how you feel about your body. Self-esteem is the "real" opinion you have of yourself. how you value and respect yourself as a person. Your self-esteem has a direct effect on how you take care of yourself, emotionally, physically and spiritually. Self-esteem and body image also exert influences on each other - it is hard to feel good about yourself if you hate your body! Thoughts, feelings and behaviours related to managing food and weight can begin to interfere with our everyday activities. When we focus too much attention on our bodies and our eating, these preoccupations can quickly lead to missed opportunities in other parts of our lives. Our personal, school or professional lives, not to mention our overall well-being, can be drastically affected. Food and weight preoccupation can also lead to severe physical and emotional problems. There are many societal, familial and individual factors that can influence the development of an eating disorder. Individuals who are struggling with their identity and self-image can be at risk, as well as those who have experienced a traumatic event. Eating disorders can also be a product of how one has been raised and taught to behave. Usually, an eating disorder signals that the person has deep emotional difficulties that they are unable to face or resolve. People with eating disorders often describe a feeling of powerlessness. By manipulating their eating, they then blunt their emotions or get a false sense of control in their lives. In this way, an eating disorder develops out of a method of coping with the world. This coping, however, is merely a mask, as it does not solve the life problems that the person is experiencing. Anorexia nervosa - When you lose a lot of weight because you're hardly eating anything, and might over-exercise. You probably can't or don't admit how underweight you are. You may not initially look very thin, but may be far too thin to support your health. You can be so thin that every bone in your body shows, but still feel "fat". When you feel fat it makes it hard to ask for help or hear advice from others because, to you, "fat" has come to mean "being bad". You could also know that you are much too thin but don't make changes because you're so afraid of food and gaining weight. To you, this would represent losing control over yourself. Bulimia nervosa - When you binge and purge. You eat out of control and then try to get rid of the calories. You fast, make yourself vomit, abuse laxatives, or exercise too much. These ways of purging harm your body and don't help you accomplish what you want. Your weight may go up and down a lot. Binge-eating disorder (BED) - When you eat so much you're uncomfortable, eat to comfort yourself, eat in secret, or keep eating as part of a meal or between meals. You feel a lot of shame or guilt about your eating. Binge eating is also called compulsive eating. It is not the same as bulimia because you do not usually try to get rid of the food you've eaten. Eating Disorder Not Otherwise Specified (ED-NOS) - Individuals who experience a mix of anorexia, and/or bulimia, and/or binge-eating symptoms, but who don't fall neatly into one of the medical categories, are said to have an Eating Disorder Not Otherwise Specified (ED-NOS). These individuals should also receive the help and resources provided to individuals who have a "neat" clinical diagnosis.
Added: 5061 days ago From DrFill
global.duration: 33.00
Views: 4455 | Comments: 0
     
Parents of ADHD Children
This group of parents had reservations about putting their children on ADHD medication, but when behavior modification was not enough to control their childrens ADHD symptoms, they gave CONCERTA a chance and were pleased with the results. In sharing their experiences with each other, they find they have a similar goal: to give their children full, functioning lives where they feel empowered and in control.
Added: 5070 days ago From rikkyrollin
global.duration: 339.00
Views: 2243 | Comments: 0
     
Parents of ADHD Children
This group of parents had reservations about putting their children on ADHD medication, but when behavior modification was not enough to control their childrens ADHD symptoms, they gave CONCERTA a chance and were pleased with the results. In sharing their experiences with each other, they find they have a similar goal: to give their children full, functioning lives where they feel empowered and in control.
Added: 5061 days ago From benl
global.duration: 339.00
Views: 1664 | Comments: 0
    
PeaceTalks Preventing Violence
Preventing Violence presents a powerful profile of the types of violence teenagers face today and the emotional toll it is taking on their lives. Personal stories are intercut with lively discussions on violence prevention. Practical strategies for avoiding and reducing violence emerge as students learn the importance of predicting consequences, cooling down, and walking away.
Added: 4229 days ago From GuidanceGroup
global.duration: 141.06
Views: 1456 | Comments: 0
PeaceTalks Stepping Up to Peace
Stepping Up To Peace focuses on the role of community in teenagers' lives and how developing a strong sense of community can be a powerful way to reduce violence. The ethical basis of community spirit is explored as teens decide whether or not to help a stranger in need.
Added: 4227 days ago From GuidanceGroup
global.duration: 110.14
Views: 1878 | Comments: 0
Play-2-Learn Dominoes on Empathy Counts
Ages: 5-10. Play-2-Learn Dominoes on Empathy Counts teaches young people to understand the concept of empathy, to be empathetic, and to take positive actions towards others based on empathy, all while playing dominoes and having fun! There are four decks of cards, each covering a different aspect of players' lives: Friendship, Activities and Hobbies, At School, and All About Myself. It can be used by teachers and counselors in a school setting, parents at home, or therapists as play therapy. 2-5 players./nThis game is also part of the Play-to-Learn Dominoes Set. By Franklin Rubenstein, Ph.D./nwww.childswork.com
Added: 4129 days ago From GuidanceGroup
global.duration: 52.00
Views: 5945 | Comments: 0
     
Ted's Story: Honouring Melissa
In the early morning hours of 1998 - after a night of heavy drinking, 21 year old, Ted Gross, was traveling northbound toward a major intersection. At that exact point in time, 21 year old, Melissa Hoeving, who had not been drinking, was traveling eastbound toward that same intersection. This is the story of what happened that morning and the months and years that followed. It is a must-see program for all teens. It will save lives!
Added: 4223 days ago From GuidanceGroup
global.duration: 97.34
Views: 4382 | Comments: 0
Teen Dating Violence Prevention - Textual Harassment :30
1 in 4 teens in a relationship say they have been called names, harassed or put down by their partner through cell phones and texting. Digital communication is an integral part of teens lives and this fairly unchartered digital space has created new challenges for teens as they start to experience intimate relationships. Unfortunately, dating abuse in the digital world is increasingly becoming a serious problem unique to the millennial generation of teens. Cellphones and the internet have become prime environment for controlling behavior, such as sending unwanted text messages or pressuring for nude pictures, that can be abusive or lead to relationship violence. In an effort to prevent teen dating abuse and help teens build healthy relationships, the Ad Council has partnered with the Family Violence Prevention Fund and the Office on Violence Against Women on a national, multimedia PSA campaign. The new PSAs are designed to help teens recognize digital dating abuse and provide them with the tools to initiate a conversation about this issue. The PSAs direct teens to visit www.ThatsNotCool.com were they are encouraged to draw their own lines around what is, or is not, acceptable relationship behavior and seek help from their peers.
Added: 5055 days ago From TRabbit2
global.duration: 32.00
Views: 3305 | Comments: 0
    
Teen Suicide Prevention - We Can Help Us :60
Suicide is the 3rd leading cause of death among youth 15-24 following accidents and homicide. Moreover, for every completed suicide by youth, it is estimated that 100-200 attempts are made. While causes of suicide vary, these tragic occurrences are preventable. Many teens face tough challenges, ranging from family conflict or relationship problems to mental health problems like self-harm and depression. All these and more can escalate to situations where teens consider ending their own lives, but with support and the right resources, troubled teens can be empowered to start the process of coping. The PSA campaign begins with the insight that many teens encounter the same tough times, but many also develop positive solutions to help them get past them. The WeCanHelpUs campaign tells teens that whatever their problem, there is a way to get through it. Viewers are directed to visit http://www.reachout.com where they can view and listen to stories from teens that have been there and made it.
Added: 5055 days ago From TRabbit2
global.duration: 62.00
Views: 3110 | Comments: 0
     
The Assignment: Girls, Cliques, and Cruelty
This edgy depiction of a cruel clique instantly draws viewers into the lives of four adolescent girls, as they scheme to humiliate another girl whom they consider unpopular. By enabling the audience to identify with both, the perpetrators and the victim, this program promotes empathy and provides a deeper understanding of bullying behavior. The leader's guide helps students and groups explore their attitudes about popularity, bullying, group exclusion, adolescent leadership, adult intervention, and cooperative solutions.
Added: 4223 days ago From GuidanceGroup
global.duration: 78.70
Views: 2667 | Comments: 0
The Wisdom of Girls: Teens, Sex, and Truth
This unique, evidenced-based, documentary-style program with real teens, whose sexual experience spans from virginity to teen motherhood, gives the audience a very personal view of the complexities of sex in the lives of teen girls and an impassioned plea to wait until they, as individuals, are ready to have sex.
Added: 4223 days ago From GuidanceGroup
global.duration: 127.40
Views: 2327 | Comments: 0
 
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