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Activities for Building Character, Social Learning GR 1-2
Activities for Building Character & Social-Emotional Learning Grades 1-2. /nOne of the key components of the Grades 1–2 materials is teaching kids to get along. Teachers are encouraged to use classroom meetings (circle time) throughout the day to deal with misunderstandings, bullying, inappropriate language, and social conflicts that arise inside and outside the classroom. By doing so, a forum is created where students can share their feelings, as well as review, process, and discuss ways to positively resolve conflicts. The more than 100 lesson plans and activities give multiple opportunities to capitalize on the teachable moments./nKey concepts explored in the program:/nMe and my safe and caring school—how to be an Ambassador of Peace/nDiscovering our feelings—learning how to Stop, Think, Choose/nMy support system—caring for others and being a friend/nRespect yourself and others—using good manners or bad manners/nCaring about one another—helping to prevent bullying/nCooperation—how to team up for success/nGetting along with others—using conflict resolution skills/nThe power to choose—growing responsibility/nFollow your dreams—using my gifts and talents/nThis book is also part of the Activities for Building Character and Social-Emotional Learning Set.
Added: 4098 days ago From GuidanceGroup
global.duration: 54.30
Views: 35495 | Comments: 0
     
Baby & Toddler Parenting : How to Potty Train Girls
When potty training girls, talk to them about potty training, lead by example, and try not to put stress on the child. Learn how to potty train girls through a routine with tips from a day care owner in this free video on parenting and child care. Expert: Veronice Baragas Contact: www.MyWigglesandGiggles.com Bio: Veronica Baragas has been working with children and families for 10 years. She owns and operates Wiggles and Giggles, which offers home daycare, babysitting services, and special events. Filmmaker: Todd Green
Added: 5049 days ago From unobtainium
global.duration: 151.00
Views: 2563 | Comments: 0
   
Berenstain Bears: Going to the Cottage
When Papa takes the cubs to the Bruin's cottage, he's in such a hurry to get fishing, he dismisses the cubs' suggestion to think ahead and plan everything they'll need to take with them. He rushes down the long staircase that leads to the water far below - only to find himself climbing back up the stairs again and again to get something else they need. They've forgotten quite a few things - lifejackets, the fishing net...so Papa goes up and down and up and down, wearing himself out. It's only when the cubs make a list and take everything they need, that Papa can finally sit back and enjoy a day of fishing.
Added: 4221 days ago From GuidanceGroup
global.duration: 179.31
Views: 1998 | Comments: 0
Berenstain Bears: The Birthday Boy
With Mama and Papa too busy setting up Brother's birthday party, Sister reluctantly decides to do her 'Tell Us About A Family Member' school assignment on Brother. However videotaping him for her project not only allows her to see a side of him she never saw before, it helps her realize just how much her big brother really means to her. Ultimately not only is Sister's Birthday Boy video an A+ project, it also doubles as Brother's best birthday gift ever.
Added: 4221 days ago From GuidanceGroup
global.duration: 179.31
Views: 3597 | Comments: 0
Berenstain Bears: Visit Fun Park
A ream of free ride tickets given to Mama at the supermarket prompts the Bear family to go to the amusement park. Brother boasts to friends and family that he'll fearlessly ride the legendary Thunderbolt roller coaster. However, when Brother sees how scary the ride actually is, he spends the rest of his day desperately trying to avoid it. The moment of reckoning for his boastful behavior comes as Brother is about to board the dreaded ride and backs out at the last moment.
Added: 4221 days ago From GuidanceGroup
global.duration: 179.29
Views: 2047 | Comments: 0
Bounce Back Board Game: Children's Version - Ages 8-12
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards. the game includes cards, balls, stress magnets, and 90 question cards. For 4 players. Children's version Ages: 8-12
Added: 4159 days ago From GuidanceGroup
global.duration: 53.77
Views: 2182 | Comments: 0
     
Bounce Back Board Game: Teen Version - Ages 12+
The Bounce Back Game aims to help children and teens become more aware of resiliency skills that may help them reduce and cope with the stress in their lives including: cooperation, optimism, empathy, strong values, honesty, creativity, flexibility and self-confidence. Children and teens learn to bounce back using these skills with everyday problems and more serious crises. This game will benefit all children and teens but caters most to those who are considered “at risk” for example children of divorce, children with learning or physical impairments, victims of abuse and trauma. The game includes 3 decks of cards that contain questions or problems as well as actions with the balls provided so the players can reduce or increase their stress-meter: Problem Cards, Crisis Cards and Bounce Back Cards.
Added: 4160 days ago From GuidanceGroup
global.duration: 53.77
Views: 1748 | Comments: 0
     
Cruel CYBER-BULLY Mother INDICTED! After Megan Meier's Death
Prosecutors characterize the case as the nation's first cyber-bullying case, and the results from it could set legal precedents regarding online harassment. Drew has pleaded not guilty to one count of conspiracy and three counts of accessing computers without authorization. Should the adults involved in deceiving Megan, Lori and Curt Drew, be held accountable for their actions? DREW faces up to 15 YEARS in prison on charges of conspiracy and accessing protected computers to obtain information to inflict emotional distress. Evidence shows that Drew opened the MySpace account and "fully intended to hurt and prey on Megan's psyche" according to U.S. attorney Thomas O'Brien. A federal indictment accuses Lori Drew, 49, of O'Fallon, Missouri, of using a MySpace account to pose as a 16-year-old boy and feign romantic interest in the girl. The Drews have been besieged with negative publicity, and Meier's death prompted her hometown of Dardenne Prairie to adopt a law engaging in Internet harassment a misdemeanor. In a bizzare twist the law's first use could be to prevent possible harassment against the Drews! Megan Meier died believing that somewhere in this world lived a boy named Josh Evans who hated her. The final message Megan Meier saw on her MySpace account: "Everybody in O'Fallon knows how you are. You are a bad person and everybody hates you. Have a shitty rest of your life. The world would be a better place without you." On Oct. 16, 2006, Ron and Tina Meier discovered Megan had tied a cloth belt around a support beam in her closet and hanged herself. Megan died the following day. Six weeks after Megan's death her parents were informed that Megan was the victim of a cruel hoax on MySpace. The perpetrators were the parents of Megan's one time friend. The Drews had concocted Josh Evans to get back at Megan for quarreling with their daughter. After Megan's death they even asked Megan's parents if they could store their foosball table in Megan's parent's garage. Upon learning the details of what had happened to their daughter and who was behind it Megan's father destroyed the, "alleged" hoaxers Curt and Lori Drew's, foosball table. Because Ms. Drew had taken Megan on family vacations, she knew the girl had been prescribed antidepression medication, Ms. Meier said. She also knew that Megan had a MySpace page. Ms. Drew had told a girl across the street about the hoax, said the girl's mother, who requested anonymity to protect her daughter, a minor. "Lori laughed about it," the mother said, adding that Ms. Drew and Ms. Drew's daughter "said they were going to mess with Megan." Over the last year the Drew's have had threatening phone calls, a brick through the window,a lwan job and painball attacks. This Wednesday officials in Megan Meier's home town vote on whether to make online harassment a local crime. The proposed ordinance would make online harassment a Class B misdemeanor, punishable by a $500 fine and up to 90 days in jail. Or, the telecommunications harassment law. Amended in 2005, the law prohibits people from anonymously using the Internet with the intent to annoy, abuse, threaten or harass another person. Drew pleaded not guilty to charges of conspiracy and accessing protected computers without authorization to get information used to inflict emotional distress, in federal Court in June 2008. She is free on $20,000 bond. Experts have said the case could break new ground in Internet law. The statute used to indict Drew usually applies to Internet hackers who illegally access accounts to get information. Sept.'08 A federal judge tentatively rejected two motions on Thursday to dismiss charges against a woman in a MySpace hoax that allegedly led to a 13-year-old girl's suicide.
Added: 5034 days ago From unobtainium
global.duration: 192.00
Views: 3115 | Comments: 0
Dr. Playwell's Learning Self-Control in School Board Game
Ages 6-12. Dr Playwells Learning Self-Control Game is designed to help children who are having difficulty learning social rules, particularly children on the Autism Spectrum and children with Attention Deficit Disorders. Cards ask children to think about a variety of social problems that occur during the school day and to think about the best ways to handle each situation. This game is designed to be played in a regular classroom or as part of a social skills training program. 2-4 Players./nFeatures:/nCovers a wide variety of common social problems./nIncludes blank cards for you to create your own questions./nGives children a chance to practice appropriate social behavior in an accepting and structured format. /nBy Dr. Lawrence Shapiro www.childswork.com
Added: 4153 days ago From GuidanceGroup
global.duration: 57.13
Views: 2757 | Comments: 0
     
Drug Class 3 Celebrate Sobriety
At 15, Hayley is preparing to celebrate her first year of sobriety. In an interview Hayley shares the insecurities that made her want to drink and how far she has come. A few weeks before her one-year sobriety birthday, Hayley slips. Upset, she talks with her counselor who helped her into sobriety. Her counselor reassures her she is doing well and encourages her to find her passion. Hayley decides to spend more time with her photography.
Added: 4237 days ago From GuidanceGroup
global.duration: 144.38
Views: 1961 | Comments: 0
Eating Disorders, Self-Image And Self-Esteem Educational Video PSA
Eating Disorders and Self-Image Video PSA. Courtesy of the National Eating Disorder Information Centre; The National Eating Disorder Information Centre (NEDIC) is a Canadian, non-profit organization, established in 1985 to provide information and resources on eating disorders and weight preoccupation. Our goal is to promote healthy lifestyles that allow people to be fully engaged in their lives. If you, or someone you know, is struggling with an eating disorder or is preoccupied with weight and dieting, please read our Give & Get Help section for valuable information and resources. There are many different kinds of food and weight preoccupations, including eating disorders. This section aims at de-mystifying issues relating to dieting, food, weight concerns, shape concerns, self-esteem and body image. To do so, we will be looking at those influences that most contribute to how we feel about our selves and our bodies, and that ultimately can help us make healthier choices for more enjoyable lives. Body image is the mental picture you have of your body - what it looks like, what you believe about it, and how you feel about your body. Self-esteem is the "real" opinion you have of yourself. how you value and respect yourself as a person. Your self-esteem has a direct effect on how you take care of yourself, emotionally, physically and spiritually. Self-esteem and body image also exert influences on each other - it is hard to feel good about yourself if you hate your body! Thoughts, feelings and behaviours related to managing food and weight can begin to interfere with our everyday activities. When we focus too much attention on our bodies and our eating, these preoccupations can quickly lead to missed opportunities in other parts of our lives. Our personal, school or professional lives, not to mention our overall well-being, can be drastically affected. Food and weight preoccupation can also lead to severe physical and emotional problems. There are many societal, familial and individual factors that can influence the development of an eating disorder. Individuals who are struggling with their identity and self-image can be at risk, as well as those who have experienced a traumatic event. Eating disorders can also be a product of how one has been raised and taught to behave. Usually, an eating disorder signals that the person has deep emotional difficulties that they are unable to face or resolve. People with eating disorders often describe a feeling of powerlessness. By manipulating their eating, they then blunt their emotions or get a false sense of control in their lives. In this way, an eating disorder develops out of a method of coping with the world. This coping, however, is merely a mask, as it does not solve the life problems that the person is experiencing. Anorexia nervosa - When you lose a lot of weight because you're hardly eating anything, and might over-exercise. You probably can't or don't admit how underweight you are. You may not initially look very thin, but may be far too thin to support your health. You can be so thin that every bone in your body shows, but still feel "fat". When you feel fat it makes it hard to ask for help or hear advice from others because, to you, "fat" has come to mean "being bad". You could also know that you are much too thin but don't make changes because you're so afraid of food and gaining weight. To you, this would represent losing control over yourself. Bulimia nervosa - When you binge and purge. You eat out of control and then try to get rid of the calories. You fast, make yourself vomit, abuse laxatives, or exercise too much. These ways of purging harm your body and don't help you accomplish what you want. Your weight may go up and down a lot. Binge-eating disorder (BED) - When you eat so much you're uncomfortable, eat to comfort yourself, eat in secret, or keep eating as part of a meal or between meals. You feel a lot of shame or guilt about your eating. Binge eating is also called compulsive eating. It is not the same as bulimia because you do not usually try to get rid of the food you've eaten. Eating Disorder Not Otherwise Specified (ED-NOS) - Individuals who experience a mix of anorexia, and/or bulimia, and/or binge-eating symptoms, but who don't fall neatly into one of the medical categories, are said to have an Eating Disorder Not Otherwise Specified (ED-NOS). These individuals should also receive the help and resources provided to individuals who have a "neat" clinical diagnosis.
Added: 5061 days ago From DrFill
global.duration: 33.00
Views: 4455 | Comments: 0
     
Ethical Choices: Confronting Youth Violence
Confronting Youth Violence examines the violence that today's youth face in school, in the community, and at home. This DVD explores youth violence through the eyes of teenagers. Moderator Kim Taylor-Thompson, associate professor of law at Stanford University, guides six teenagers along with a television news anchor and a Connecticut school principal, through a series of interconnected hypothetical situations. Taken from real-life, the hypotheticals focus on the story of John, a teenager caught up in a cycle of violence.
Added: 4236 days ago From GuidanceGroup
global.duration: 177.66
Views: 2205 | Comments: 0
Ethical Choices: Health Talk
Health Talk examines a range of complex health issues that young people face in today's society. This DVD takes a candid look at health topics affecting teenagers today. Moderator Kim Taylor-Thompson, associate professor of law at Stanford University, leads a panel of seven teenagers, along with two health education experts, and parents through a series of interconnected hypothetical situations. Based on real-life incidents, the hypotheticals focus on the story of Kim, a high school student who encounters a number of health issues such as stress and depression, the consequences of sexual behavior, and the risks of alcohol and substance abuse.
Added: 4236 days ago From GuidanceGroup
global.duration: 164.51
Views: 2174 | Comments: 0
Ethical Choices: Respecting Diversity
Respecting Diversity explores complex issues of racism, multiculturalism, and cultural bias in America. This DVD explores teenager's views on bias and tolerance in today's society. Moderator Kim Taylor-Thompson, associate professor of law at Stanford University, leads a panel of seven teenagers, along with community leader Roy Innis, educator Dr. Luis Reyes, and diversity specialist Jocyce Herman through a series of interconnected hypothetical situations. Based on real-life incidents, the hypotheticals focus on the story of Kim, a high school student who encounters a number of dilemmas such as racial and cultural bias, censorship, affirmative action, and multiculturalism.
Added: 4236 days ago From GuidanceGroup
global.duration: 172.95
Views: 1331 | Comments: 0
Ethical Choices: Rights and Responsibilities
Rights and Responsibilities examines complex issues of personal freedom people face in today's society. This DVD explores the conflicts that arise when teen's individual rights and social responsibilities collide. Moderator Kim Taylor-Thompson, associate professor of law at Stanford University, leads a panel of seven teenagers along with a high school principal, the president of the ACLU, and an ethicist through a series of hypothetical situations. Organized into four easy-to-use segments, the topics include: social responsibility, freedom of expression, privacy, and setting limits. Thought-provoking and insightful, this program raises tough questions and encourages young people to look within themselves for answers.
Added: 4236 days ago From GuidanceGroup
global.duration: 177.28
Views: 2247 | Comments: 0
Generation Now
Parental neglect is a major problem affecting today’s youth. In this provocative and timely program, we meet Nil, Siah, Zero and Electra, a group of average young people from diverse socioeconomic and ethnic backgrounds all with this in common - each struggles with the very real issues of absentee parenting, apathy, and lack of emotional support from family and community.
Added: 4236 days ago From GuidanceGroup
global.duration: 184.19
Views: 68554 | Comments: 0
PeaceTalks Preventing Violence
Preventing Violence presents a powerful profile of the types of violence teenagers face today and the emotional toll it is taking on their lives. Personal stories are intercut with lively discussions on violence prevention. Practical strategies for avoiding and reducing violence emerge as students learn the importance of predicting consequences, cooling down, and walking away.
Added: 4229 days ago From GuidanceGroup
global.duration: 141.06
Views: 1456 | Comments: 0
Roll A Role Series
Ages: 6-10. Children learn new skills best when they can practice them in safe and fun situations. Series consists of three large Roll-A-Role cubes and five card games. Each card game has 2 decks of cards; one deck of cards focuses on "people," the other deck focuses on "situations." Each cube has a pocket in which to insert a card. Players roll the cubes and follow the instructions on the card that turns up. Players win points for using an appropriate "Positive Action" as outlined in the game. For 2-8 players./nSet includes one pack of 3 Cubes and 1 each of the following card games:/nA Game of Anger Managementl: Many children have problems controlling their anger and expressing it in appropriate ways. This game is designed to help children learn a variety of anger-control techniques by practicing them in common situations that often trigger inappropriate responses. Item # 389922 /nA Social Skills Game: Social skills are an important part of a child's emotional intelligence. This game is designed to help children learn a variety of friend-making skills. Item # 389925/nA Game of Non-Verbal Communication: Many children have difficulty reading nonverbal language. They may misread facial cues, posture, gestures, voice tone, or any other subtle aspects of nonverbal communication. This game is designed to help children pay more attention to the nonverbal aspects of communication. It is intended to help them be aware of both of their own nonverbal language, as well as nonverbal language used by others. Item # 389928/nA Bullying Prevention Game: Every day, countless children face bullies at school, on the playground, and in their neighborhoods. This game presents problems children commonly encounter and provides them with techniques to respond to those problems. Item # 389931/nA Good Behavior Game: This game is designed to teach children a range of positive behaviors that can be used with common situations that often trigger misbehavior. Item # 389934/nwww.childswork.com
Added: 4154 days ago From GuidanceGroup
global.duration: 54.47
Views: 2147 | Comments: 0
     
The Conflict Resolution Board Game
Ages: 6-12.This imaginative game helps children deal with such day-to-day problems as teasing, protecting one's property, and handling arguments, as well as more serious problems like the bully, the drug pusher, the stranger, or the kid with a gun. Players lose turns when they don't respect someone's rights or refuse to mediate a problem, and are moved ahead when they help others solve problems or express their feelings. For 2-6 players.
Added: 4159 days ago From GuidanceGroup
global.duration: 56.53
Views: 1988 | Comments: 0
     
The You & Me Social Skills Board Game
Ages 4-12. The You & Me Social Skills Board Game is a cooperative game that teaches day-to-day social skills and social awareness. Designed to help children become socially aware of the world they live in, as they build the social skills they need in everyday life: helping, sharing, being polite, cooperating, understanding different points of views, listening, following rules, acting assertively, and being a friend. Players work as a team, there are no individual winners. 2-6 players./nContents: 48 ACT cards 48 TALK cards 48 DRAW cards 2 Dice Sand Timer 100 Chips 6 Pawns Instructions/nThis board game is also part of The You & Me Social Skills Collection./nwww.childswork.com
Added: 4153 days ago From GuidanceGroup
global.duration: 60.53
Views: 8113 | Comments: 0
     
 
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