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Related Tags: personal boundaries anger learning play therapy therapeutic homework fun challenging entertaining Bullying Teasing Put-downs Abuse Dr Playwell Positive Behavior Coping Counselors Teachers stress relaxing techniques Self-Control School community impulsivity important Problem-Solving Responsibility trustworthiness Dependability Roll role counseling collection non-verbal communication good conflict resolution life helping sharing caring board game character education card kindness health develop friendship child classroom workbook activities puzzles children Stop Thinkn and Bears Impulse ADD focus concentrate Talking Feeling Doing Feelings Professionals Psychotherapeutic Wait Win respect Success Development Teaching

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Boundaries Baseball Game
Life is full of boundaries: Personal Boundaries,crossing boundaries that lead to anger, and group boundaries it is important to understand boundaries and how to deal with them . Boundaries Baseball gives you a chance to have fun and to learn. Combining learning and Baseball is a perfect anecdote for fun and entertainment. Each player starts on home plate and tries to score as many runs as you can. The players make their way around the board/bases via the commands on the spinner as players land on colored spaces they pick cards that correspond with the colors they land on and follow the directions on the card. There are also ways to throw strikes and hit home runs. The person with the most runs at the end of play is the winner but everyone is a winner when learning about Boundaries, with the Boundaries Baseball Game!
Added: 4156 days ago From GuidanceGroup
global.duration: 49.00
Views: 1987 | Comments: 0
     
Bullying, Teasing and Put-Downs: What Victims Can Do
This fast-paced program highlights real kids talking about what worked and didn't work as they attempted to deal with the effects upon them of bullying, teasing and put-downs. Their stories give other kids hope that change can be made and the bullying can stop. By raising important questions about bullies and their targets, this program provides tools kids need to handle bullying behavior in a safe and effective way. Interwoven throughout, is expert advice from counselors on what motivates a bully and why bullies target some people.
Added: 4235 days ago From GuidanceGroup
global.duration: 97.22
Views: 2011 | Comments: 0
Child Abuse: How to See It, How to Stop It
This important program examines the four different types of child abuse, which include physical abuse, sexual abuse, emotional abuse, and child neglect. It describes specific signs that suggest abuse and offers expert advice on how you can recognize a child who may be abused. Recognizing abuse is an important first step.
Added: 4234 days ago From GuidanceGroup
global.duration: 127.87
Views: 3976 | Comments: 0
Dr. Playwell's Worry-Less Game
Ages: 6-12. Dr. Playwell's Worry-Less game lets players learn important steps for dealing with persistent worry - identifying feelings, self-calming, making positive self-statements, changing negative thoughts, planning, coping with difficult feelings, and self-monitoring. As they play, players try to capture the Worry Monsters, children will learn important skills to help them worry less. /nIncludes a reproducible assessment form to be filled out by parents or teachers. For 2-4 players.
Added: 4154 days ago From GuidanceGroup
global.duration: 65.00
Views: 2322 | Comments: 0
     
Dr.PlayWell's Game of Self-Control Board Game
Ages: 6-12. For: 2-4 Players Learning self-control is not easy, but this game will make kids want to try. Teach children to control their impulses in all kinds of interpersonal situations at home, in school, and in the community. As children learn about the importance of self-control they are challenged to perform various stunts, using the Self-Control magic color circles included with the game. Includes reproducible assessment form. /nIncludes: Game board, 2 dice, 4 pawns, 12 At School cards, 12 At Home cards, 12 In the Community cards, 12 About Myself cards, 4 Self-Control circles, 100 chips, Self-Control assessment form, and instructions.
Added: 4155 days ago From GuidanceGroup
global.duration: 55.31
Views: 2903 | Comments: 0
     
LifeSteps: Creative Problem Solving
This important program presents the Life Steps Eight Point Problem-Solving Program, which teaches teens how to identify problems, deal with them forthrightly, brainstorm creative options, and choose positive solutions.
Added: 4232 days ago From GuidanceGroup
global.duration: 130.11
Views: 1417 | Comments: 0
LifeSteps: Responsibility
Teens master the first rule of responsibility: to do no harm to themselves or to others as they confront difficult choices about sex. Dependability and trustworthiness are championed as students learn to ask themselves the guiding question: What is the most important thing I need to be doing right now?
Added: 4231 days ago From GuidanceGroup
global.duration: 131.29
Views: 1449 | Comments: 0
Roll A Role Series
Ages: 6-10. Children learn new skills best when they can practice them in safe and fun situations. Series consists of three large Roll-A-Role cubes and five card games. Each card game has 2 decks of cards; one deck of cards focuses on "people," the other deck focuses on "situations." Each cube has a pocket in which to insert a card. Players roll the cubes and follow the instructions on the card that turns up. Players win points for using an appropriate "Positive Action" as outlined in the game. For 2-8 players./nSet includes one pack of 3 Cubes and 1 each of the following card games:/nA Game of Anger Managementl: Many children have problems controlling their anger and expressing it in appropriate ways. This game is designed to help children learn a variety of anger-control techniques by practicing them in common situations that often trigger inappropriate responses. Item # 389922 /nA Social Skills Game: Social skills are an important part of a child's emotional intelligence. This game is designed to help children learn a variety of friend-making skills. Item # 389925/nA Game of Non-Verbal Communication: Many children have difficulty reading nonverbal language. They may misread facial cues, posture, gestures, voice tone, or any other subtle aspects of nonverbal communication. This game is designed to help children pay more attention to the nonverbal aspects of communication. It is intended to help them be aware of both of their own nonverbal language, as well as nonverbal language used by others. Item # 389928/nA Bullying Prevention Game: Every day, countless children face bullies at school, on the playground, and in their neighborhoods. This game presents problems children commonly encounter and provides them with techniques to respond to those problems. Item # 389931/nA Good Behavior Game: This game is designed to teach children a range of positive behaviors that can be used with common situations that often trigger misbehavior. Item # 389934/nwww.childswork.com
Added: 4150 days ago From GuidanceGroup
global.duration: 54.47
Views: 2147 | Comments: 0
     
The Helping, Sharing, and Caring Board Game
Ages: 4-12. By Richard A. Gardner, M.D. The Helping, Sharing, and Caring board game helps children develop critical communication and social skills. The purpose of this game is to provide an enjoyable game in the context of which important issues are introduced. A wide variety of issues are focused on: self-esteem, manners, safety, ethics, values, health, consideration for others, interpersonal relations, the value of learning, sympathy, empathy, and competence. The responses to the cards impart information and facilitate communication, both of which can enhance feelings of self-worth and improve interpersonal relationships. 2-6 players./nContents: Game board 288 Discussion cards Spinner 6 pawns Chips 2 Dice/nThis board game is also part of The Helping, Sharing, and Caring Collection
Added: 4154 days ago From GuidanceGroup
global.duration: 54.90
Views: 2654 | Comments: 0
     
The Helping, Sharing, and Caring Card Game
Ages: 4-11. The Helping, Sharing and Caring card game is designed to teach children the importance of helping, sharing, and caring in a fun way. As they play, children learn to match the solution to the given problem. Example: a child sneezes; another child hands him a tissue. When a match is made, the player must tell why that particular behavior is important. The game is cooperative; all players win by helping each other solve the problems. When all of the problems have been solved, everyone wins! There are two levels of play for younger and older children. 2-4 players./nContents: 24 Problem Cards 24 Solution Cards Instructions/nThis card game is also part of The Helping, Sharing, and Caring Collection
Added: 4154 days ago From GuidanceGroup
global.duration: 53.30
Views: 1777 | Comments: 0
     
The Helping, Sharing, and Caring Workbook with CD
Ages: 4-12. By Lisa M. Schab, LCSW with Richard A. Gardner, M.D. Containing more than 60 activities, games, and puzzles, this book helps to reinforce the social skills that are so important in making friends. Designed to help children learn, value, and practice altruistic attitudes and behaviors towards others and themselves. Children learn how their own caring thoughts and actions help to make their immediate world, and the world in general, a better place./nThis workbook is divided into eight areas: Kindness, Empathy, Good Manners, Sharing, Respecting Yourself, Safety and Health, Doing the Right Thing, and Helping Others. Each section of the book teaches the importance of the particular topic area, and specific ways to express this virtue through thoughts, words, and actions. Children are able to practice the concepts by completing simple activities, puzzles, and games./nThis workbook is 88-pages, spiral-bound, and includes a CD./nThis workbook is also part of The Helping, Sharing, and Caring Collection
Added: 4154 days ago From GuidanceGroup
global.duration: 49.47
Views: 1818 | Comments: 0
     
The Stop, Think, and Go Bears Self-Control Board Game
Ages: 5-10. The Stop, Think, and Go Bears Self-Control board game is an adorable game designed to help children with problems in impulse control, by teaching children the three basic steps of self-reflection: Stop, Think, and Go. Players win by getting their three bears to the finish line, practicing these important skills along the way. For 2-4 players./nContents: Game Board Die Spinner 12 Bear Pawns Instructions 24 Stop Cards (designed to help children see the consequence of their actions.) 24 Think Cards (designed to help children "brainstorm" solutions to common problems.) 24 Go Cards (designed to help children develop positive behavioral habits that reflect self-discipline and a concern for others.)/nwww.childswork.com
Added: 4150 days ago From GuidanceGroup
global.duration: 66.77
Views: 5123 | Comments: 0
     
The Talking, Feeling, & Doing Board Game
Ages: 4-15. The Talking, Feeling, & Doing Board Game is a psychotherapeutic game for children. The first published therapeutic game by Richard A. Gardener, M.D., is still one of the most popular counseling tools used with children in therapeutic settings. A child's responses while playing the game will reveal the psychological issues that are most important to him or her. Three types of cards offer prompts that will engage the child and, through their responses, reveal directions for therapeutic intervention. For 2-6 players./nContents: Game Board 108 Talking Cards 108 Feeling Cards 108 Doing Cards Spinner 6 Pawns Chips 2 Dice Instructions/nwww.childswork.com
Added: 4150 days ago From GuidanceGroup
global.duration: 65.90
Views: 2696 | Comments: 0
     
Wait & Win! Board Game
Ages: 6-12. The Wait and Win board game was designed to teach children the importance of being patient in many different situations as they try a variety of fun tasks and try to solve problems. Patience is an important ingredient in a child's social and academic success. This game teaches frustration tolerance, self-control, respect for others, and a sense of time and timing. The object of the game is to earn as many "patience points" (chips) as possible. Includes a countdown timer that gives players feedback on how well they control their impulsivity. 2-4 players./nContents: Game board 24 You Win Cards (describe situations where children have been patient, with a positive result) 24 Patience Problems Cards (asks players to respond to situations where being patient is important) 24 Test Your Skill Cards (describe "stunts" that require patience and self-control) 100 chips 4 pawns Die Timer Instructions/nwww.childswork.com
Added: 4150 days ago From GuidanceGroup
global.duration: 54.10
Views: 6266 | Comments: 0
     
 
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