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Dr. PlayWell's "Sure I Can" Game
Ages: 6-12. Dr. Playwell's "Sure I Can" Game is a fun, easy way to develop a positive attitude.. Players try to move their Positive Pat pawns to the Award Ceremony and avoid the barriers put down by the Obstacle Maker. As they dodge and weave around the board, they pick cards that reinforce the game's message: Positive thinking helps you cope with, and solve, all kinds of problems. The game includes a reproducible assessment checklist to be filled out by parents or teachers. For 2-4 players.
Added: 4157 days ago From GuidanceGroup
global.duration: 48.10
Views: 4290 | Comments: 0
     
Dr. Playwell's Anger Control Games
Ages: 5-10. Here are six colorful games for the price of one, all in a convenient and portable package. The games teach children such skills as recognizing what triggers their anger, self-control, self-calming, and much more. The program comes complete with cards and markers for each game. For 2-4 players./nDr. Playwell's Anger Control Game Book includes: Game board book Instruction manual 13 card sheets Pawns Die 100 chips
Added: 4158 days ago From GuidanceGroup
global.duration: 48.63
Views: 1887 | Comments: 0
     
Dr. PlayWell's Best Behavior Game
Dr. Playwell's Best Behavior Game is a send-home game for counselors to be able to give to parents without having to worry about getting it back. The game is designed to help children see the importance of positive behavior in their daily lives. Four card decks teach children the basic elements that underlie positive behavior: Dealing with Feelings cards, Positive Behavior cards, Positive Thinking cards and Caring about others cards. This game provides continuity between counseling sessions. It helps children distinguish between appropriate and inappropriate behavior,recognize personal boundaries,understand self-control and how to practice it,use effective communication skills, and develop effective coping skills.
Added: 4158 days ago From GuidanceGroup
global.duration: 73.90
Views: 1716 | Comments: 0
     
Dr. Playwell's Learning Self-Control in School Board Game
Ages 6-12. Dr Playwells Learning Self-Control Game is designed to help children who are having difficulty learning social rules, particularly children on the Autism Spectrum and children with Attention Deficit Disorders. Cards ask children to think about a variety of social problems that occur during the school day and to think about the best ways to handle each situation. This game is designed to be played in a regular classroom or as part of a social skills training program. 2-4 Players./nFeatures:/nCovers a wide variety of common social problems./nIncludes blank cards for you to create your own questions./nGives children a chance to practice appropriate social behavior in an accepting and structured format. /nBy Dr. Lawrence Shapiro www.childswork.com
Added: 4152 days ago From GuidanceGroup
global.duration: 57.13
Views: 2757 | Comments: 0
     
Dr. Playwell's Learning Social Rules in School Board Game
By Dr. Lawrence Shapiro/nAges 6-12. This game is designed to help students think about the consequences of their behavior and distinguish good choices from bad ones. The game will also help children practice relaxation and self-control behaviors, learning that they can control their bodies as well as their behavior. Using their Frog markers, players have to avoid the Alligators (representing distractions) that have wandered into the school while answering question about self-control. 2-4 Players./nFeatures:/nPlayers are rewarded for good behavioral choices./nStimulates executive functioning skills like planning and paying attention to others./nCan easily be integrated into a positive behavioral reward system.
Added: 4158 days ago From GuidanceGroup
global.duration: 58.30
Views: 2472 | Comments: 0
     
Dr. PlayWell's Think Positive Board Game
Ages: 6-12. Developed by Lawrence E. Shapiro, Ph.D. Study after study tells us that children with a positive, optimistic attitude will be less susceptible to depression and other emotional and behavioral problems. This game teaches children how to identify and change negative thinking, how to recognize the effects of a negative and pessimistic attitude, and how to behave in ways that are more socially appropriate. The CD lets you print out miniature copies of the game so that it can be played at home. For 2-4 players./nContents: Game Board 24 Changing Negative Thoughts Cards 24 Positive Values Cards 24 What Will Happen? Cards 24 Solving Problems Cards 4 Pawns Die 50 Chips Instructions CD (to print a send-home version of the game for children to play between counseling sessions. CD includes a copy of the game board, copy of the cards, a numbers wheel, and abbreviated instructions for home use.)
Added: 4157 days ago From GuidanceGroup
global.duration: 68.13
Views: 2238 | Comments: 0
     
Dr. Playwell's Worry-Less Game
Ages: 6-12. Dr. Playwell's Worry-Less game lets players learn important steps for dealing with persistent worry - identifying feelings, self-calming, making positive self-statements, changing negative thoughts, planning, coping with difficult feelings, and self-monitoring. As they play, players try to capture the Worry Monsters, children will learn important skills to help them worry less. /nIncludes a reproducible assessment form to be filled out by parents or teachers. For 2-4 players.
Added: 4157 days ago From GuidanceGroup
global.duration: 65.00
Views: 2322 | Comments: 0
     
Dr.PlayWell's Game of Self-Control Board Game
Ages: 6-12. For: 2-4 Players Learning self-control is not easy, but this game will make kids want to try. Teach children to control their impulses in all kinds of interpersonal situations at home, in school, and in the community. As children learn about the importance of self-control they are challenged to perform various stunts, using the Self-Control magic color circles included with the game. Includes reproducible assessment form. /nIncludes: Game board, 2 dice, 4 pawns, 12 At School cards, 12 At Home cards, 12 In the Community cards, 12 About Myself cards, 4 Self-Control circles, 100 chips, Self-Control assessment form, and instructions.
Added: 4158 days ago From GuidanceGroup
global.duration: 55.31
Views: 2903 | Comments: 0
     
Drug Class 3 Brain Chemistry
Rand shows his group SPECT images of normal brains and brain images of those who belong to people who have spent years drinking and doing drugs. Dr. Ekong, a neurosurgeon, provides a look at brains which have been eroded through drinking and drugs. Drug Class participants hold up different brain images and discuss what they think their brain might look like.
Added: 4236 days ago From GuidanceGroup
global.duration: 140.01
Views: 1594 | Comments: 0
Ethical Choices: Respecting Diversity
Respecting Diversity explores complex issues of racism, multiculturalism, and cultural bias in America. This DVD explores teenager's views on bias and tolerance in today's society. Moderator Kim Taylor-Thompson, associate professor of law at Stanford University, leads a panel of seven teenagers, along with community leader Roy Innis, educator Dr. Luis Reyes, and diversity specialist Jocyce Herman through a series of interconnected hypothetical situations. Based on real-life incidents, the hypotheticals focus on the story of Kim, a high school student who encounters a number of dilemmas such as racial and cultural bias, censorship, affirmative action, and multiculturalism.
Added: 4235 days ago From GuidanceGroup
global.duration: 172.95
Views: 1331 | Comments: 0
Friendship Farm Puzzle Games Set of 4
Ages 5-10. Friendship Farm Puzzle Games gives kids a new way to learn social skills, featuring "3 games in 1." Players start off laying out the 20 pieces of the puzzle, each with a question designed to stimulate social learning. As each question is answered, the piece is turned over an the players cooperatively form the colorful and engaging puzzle. When the puzzle is completed, players must search the pictures to find the animals on Friendship Farm who are socially appropriate. Created by game expert, Dr. Lawrence Shapiro, we know that kids will want to play these games again and again. The games are designed to be played in counseling sessions, in the classrooms, or at home. Each puzzle comes with its own instructions. Puzzles are 15" x 21" and made of sturdy cardboard designed for years of play. 1-6 players./nSet includes one each of the following puzzles:/nWho is Being Friendly? Friendship Farm Puzzle Game Who is Being Helpful? Friendship Farm Puzzle Game Who Is Following the Rules? Friendship Farm Puzzle Game Who is Being Responsible and Respectful? Friendship Farm Puzzle Game/nPuzzles also sold individually.
Added: 4157 days ago From GuidanceGroup
global.duration: 63.93
Views: 1811 | Comments: 0
     
Special Needs Talent Show 09
Students with autism, Down-syndrome, cerebral palsy, and other profound special needs, sing & dance their way into your hearts. Most are non-verbal and many use wheelchairs - but this hasn't stopped them from getting on stage and strutting their stuff! Some of the students use adaptive switches & communication devices to sing, tell jokes, and even be the MC for the show. Enjoy y'all.
Added: 5033 days ago From unobtainium
global.duration: 581.00
Views: 1920 | Comments: 0
The ADHD Song
http://www.adhd1.net join our e-mail newsletter! Dr. C, Elwood & Friends sing the ADHD song.
Added: 5033 days ago From TRabbit2
global.duration: 45.00
Views: 2879 | Comments: 0
 
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